以下代码是使用UDP套接字的编程示例。
有3个.c
源文件(Client_UDP.c
,Server_UDP.c
和Message_UDP.c
)和1个.h
头文件(Prototype.h
)
我希望服务器和客户端仅通过Message_UDP
中的功能进行通信。
事件的过程似乎是这样的:
"Error in sendto(): Address family not supported by protocol"
。有人知道为什么吗?我该怎么解决?
Client_UDP.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "Prototype.h"
int main(int argc, char * argv[]) {
int fd_socket;
struct sockaddr_in server;
socklen_t length_server = sizeof (server);
fd_socket = socket(AF_INET, SOCK_DGRAM, 0);
Error_A(fd_socket, "Error in socket()");
server.sin_port = htons(8888);
server.sin_family = AF_INET;
server.sin_addr.s_addr = inet_addr("127.0.0.1");
// send packet to server
function_SEND(fd_socket, server, length_server, "CLIENT");
// receive packet from server
function_RECEIVE(fd_socket, server, length_server, "CLIENT");
close(fd_socket);
return EXIT_SUCCESS;
}
Server_UDP.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <string.h>
#include <time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "Prototype.h"
int main(int argc, char * argv[]) {
int fd_socket;
int rv; // return value
struct sockaddr_in server;
struct sockaddr_in client;
socklen_t length_server = sizeof (server);
socklen_t length_client = sizeof (client);
fd_socket = socket(AF_INET, SOCK_DGRAM, 0);
Error_A(fd_socket, "Errore in socket()");
server.sin_port = htons(8888);
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
rv = bind(fd_socket, (struct sockaddr *) &server, length_server);
Error_A(rv, "Error in bind()");
// receive packet from client
function_RECEIVE(fd_socket, client, length_client, "SERVER");
// send packet to client
function_SEND(fd_socket, client, length_client, "SERVER");
close(fd_socket);
return EXIT_SUCCESS;
}
Message_UDP.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "Prototype.h"
void Error_A(int return_value, char *error_message) {
if (return_value < 0) {
perror(error_message);
exit(EXIT_FAILURE);
}
}
void function_SEND(int fd_socket, struct sockaddr_in host, int length_host, char *sender) {
int rv; // return value
char packet[100] = "PACKET";
// send packet
rv = sendto(fd_socket, packet, 100, 0, (struct sockaddr *) &host, length_host);
Error_A(rv, "Error in sendto()");
printf("<%s> -- package sent: <%s> \n", sender, packet);
}
void function_RECEIVE(int fd_socket, struct sockaddr_in host, int length_host, char* receiver) {
int rv; // return value
char packet[100] = "";
// receive packet
rv = recvfrom(fd_socket, packet, 100, 0, (struct sockaddr *) &host, &length_host);
Error_A(rv, "Errore in recvfrom()");
printf("<%s> -- packet received: <%s> \n", receiver, packet);
}
Prototype.h
void Error_A(int return_value, char *error_message);
void function_SEND(int fd_socket, struct sockaddr_in host, int length_host, char *sender);
void function_RECEIVE(int fd_socket, struct sockaddr_in host, int length_host, char* receiver);
这是客户端输出:
客户-已发送包裹:PACKET
这是服务器输出:
SERVER-已收到包裹:PACKET
sendto()错误:协议不支持地址族
答案 0 :(得分:0)
我可能缺少明显的东西。这是我注意到的。在Server_UDP.c中, 客户端 没有初始化。 我看到了声明 struct sockaddr_in client; ,但是没有分配。在这里,我假设将为客户端分配相同的端口号和环回IP地址,如下所示:
client.sin_port = 8888;
client.sin_family = AF_INET;
client.sin_addr.s_addr = inet_addr("127.0.0.1");
这可能就是服务器中发送失败的原因
答案 1 :(得分:0)
我将此结构添加到 Prototype.h :
struct Host {
struct sockaddr_in host;
socklen_t length_host;
} host_return;
void Error_A(int return_value, char *error_message);
void function_SEND(int fd_socket, struct sockaddr_in host, int length_host, char *sender);
struct Host function_RECEIVE(int fd_socket, struct sockaddr_in host, int length_host, char* receiver);
在 Message_UDP.c 中更改 function_RECEIVE():
struct Host function_RECEIVE(int fd_socket, struct sockaddr_in host, int length_host, char* receiver) {
int rv; // return value
char packet[100] = "";
// receive packet
rv = recvfrom(fd_socket, packet, 100, 0, (struct sockaddr *) &host, &length_host);
Error_A(rv, "Errore in recvfrom()");
printf("%s -- packet received: %s \n", receiver, packet);
host_return.host = host;
host_return.length_host = length_host;
return host_return;
}
和 Server_UDP.c 中的代码如下:
// receive packet from client
host_return = function_RECEIVE(fd_socket, client, length_client, "SERVER");
// send packet to client
function_SEND(fd_socket, host_return.host, host_return.length_host,"SERVER");
代替
// receive packet from client
function_RECEIVE(fd_socket, client, length_client, "SERVER");
// send packet to client
function_SEND(fd_socket, client, length_client, "SERVER");
它似乎起作用了,因为输出是(但我希望我没有运气):
客户端-发送的数据包:PACKET
客户端-收到的数据包:PACKET
服务器:
SERVER-收到的数据包:PACKET
SERVER-发送的数据包:PACKET