大家好,我们今天开始在我的计算机课上编写布冯针模拟程序。我的老师向我们展示了以下代码,但无法解释为什么模拟无法获得准确的近似值。噪声很大,其近似值在3.6至2.8之间变化很大。我认为有些瑕疵,但我看不到哪一部分。我也不理解程序的最后一部分(如何在图形上绘制点)。这18位来自哪里?
如果您有空闲时间,我将不胜感激,因为我目前正在努力地进行计算。预先感谢您提供任何答案。
//set up and define all the variables that we will use
int numTrials = 0;
int intersects = 0;
int lineWidth = 30;
int needleWidth = 0.5*lineWidth;
int boardHeight;
float piApprox;
final float PI = 3.14159265359;
//Defines our initial enviroment properties and creates our grid
void setup(){
size(600,800);
background(255);
stroke(0);
boardHeight = int (height - 200);
for (int i = 0; i<=width; i+=lineWidth){
line(i,0,i,boardHeight);
}
}
//Continously executes the same command
void draw(){
//generates a random x and y co-ordinate. This becomes the first point
int a = round(random(width));
int b = round(random(boardHeight));
float theta = random(PI);
//Generates a random x and y co-ordinate which is one needlelength away from first point. This becomes the second point
int c = round(needleWidth*cos(theta)+a);
int d = round(needleWidth*sin(theta)+b);
numTrials++;
//checks for intersections
boolean touching = false;
for (int i = 0; i<=width; i+=lineWidth){
if ((min(a,c) <= i) && (max(a,c) > i)){
intersects++;
touching = true;
}
}
//changes colour of line
if (touching){
stroke(0,50,155);
}
else{
stroke(0,155,0);
}
line(a,b,c,d);
//Calculates PI and then calls upon the GUI and the graph functions which are updated after every new line)
piApprox =((numTrials)/( intersects));
printData();
graph();
}
void printData(){
PFont f;
f = createFont("LetterGothicStd.ttf",32,true);
textFont(f,12);
String e = "Number of Trials:" + numTrials + " ";
String f = "PI approximation: " + piApprox;
fill(255);
stroke(255);
rect(0,height-20,400,20);
fill(0);
text(e,3,height-8);
text(f,150,height-8);
}
void graph(){
//draw PI line
int piLine = height - 20 - round(18 * PI);
stroke(255,0,0);
line(0,piLine,width,piLine);
//Speed determines how often a point is drawn
int speed = 5;
//Clears graph when it reaches the end of the screen
if (round(numTrials/speed) % width == 0){
fill(255);
stroke(255);
rect(0,boardHeight,width,180);
}
//plots points
if(numTrials % speed == 0){
int pointW = round(numTrials/speed) % width;
int pointH = height - 20 - round(18 * piApprox);
stroke(0,55,55);
point(pointW,pointH);
}
}