在这里调用函数并创建对象 也许通过这种方式,您可以了解我正在尝试做什么
class Program
{
static void Main(string[] args)
{
//here I create an object and pass the type Person
var Crud = new Crud<Person>();
//here I invoke the method Create and pass the object "Person"
Crud.Create(new Person(Crud.Id) { Name = "Sameone", Age = 24 });
//here I invoke the method again to Create and pass an other object "Person"
Crud.Create(new Person(Crud.Id) { Name = "Sameone2", Age = 24 });
With this method Read() I get the List created back
var Lista = Crud.Read();
Lista.ForEach((x) => Console.WriteLine("{0} {1}",x.Id.ToString(), x.Name));
/* Here is where my problem starts I'm sending an new object that will replace the object with Id =1 passed by constructor */
Crud.Update(new Person(1) { Name = "someone3", Age = 20 });
Console.ReadKey();
}
}
这是我尝试使用此类的地方
//此类是通用的,其中T是传递的“ Person”类型
public class Crud <T>: ICrud <T> {
private List <T> List = new List <T> ();
public MessageError Update(T object) {
//Here it doesn't work its impossible to get the Id property sense its an generic object at this point
List.RemoveAll(x => x.Id == t.Id);
List.Add(t);
return new MessageError {
Status = Status.Sucessful
};
}
}
我的代码中使用的具体类型
public class Person
{
public int Id { get; private set; }
public string Name { get; set; }
public int Age { get; set; }
//Here I set the id for each object
public Person(int _id)
{
Id = _id;
}
}
在这里您可以看到界面
interface ICrud<T>
{
MessageError Create(T t);
List<T> Read();
MessageError Update(T t);
MessageError Delete(int Id);
}
我现在尝试使用like,但仍然无法正常工作
List.RemoveAll(x => x.GetProperty("Id") == t.GetProperty("Id"));
我想这是解决方案
public MessageError Update(T t)
{
var type = t.GetType();
PropertyInfo prop = type.GetProperty("Id");
var value = prop.GetValue(t);
List.RemoveAll(x => x.GetType().GetProperty("Id").GetValue(x) == value);
List.Add(t);
return new MessageError
{
Status = Status.Sucessful
};
}
答案 0 :(得分:2)
我认为也许您只是想走一步。 CRUD代表创建,读取,更新,删除。在这里,您正在创建一些数据,读取所有内容,然后尝试将更新直接发送到数据存储。您应该做的是,在您的个人中阅读,更改其一个或多个属性,然后更改Crud.Update(person)
,这反过来会知道该个人需要更新而不是在数据存储区中创建。
实际上,根据实体是否具有其ID值来区分“创建”和“更新”是相当正常的做法。在这种情况下,您的代码可能如下所示:
class Program
{
static void Main(string[] args)
{
TestClass testClass = new TestClass();
testClass.Create();
var crud = new Crud<Person>();
// Note we're not specifying an ID for *new* entities, the Crud class needs to assign it upon saving
crud.Create(new Person() { Name = "Someone", Age = 24 });
crud.Create(new Person() { Name = "Someone2", Age = 24 });
var list = crud.ReadAll();
list.ForEach(x => Console.WriteLine("{0} {1}", x.Id, x.Name));
var person1 = list.Single(x => x.Id == 1);
person1.Name = "Someone3";
person1.Age = 20;
Crud.Update(person1);
Console.ReadKey();
}
}
尽管这里需要进行进一步的优化。这会将所有对象从数据存储区加载到应用程序的内存中,然后将遍历每个对象,直到找到所需对象为止。如果正在使用的数据存储可以为您做到这一点会更好。在这种情况下,您将可以做更多类似var person1 = crud.FindById(1)
的事情。有很多其他技术可以解决这个问题,但是我不想让这个答案进一步复杂化。
答案 1 :(得分:1)
public MessageError Update(T t)
{
/* I used this why to the the property in my last version I get the name of property by Parameter */
var type = t.GetType();
PropertyInfo prop = type.GetProperty("Id");
var value = prop.GetValue(t);
List.RemoveAll(x => x.GetType().GetProperty("Id").GetValue(x) == value);
List.Add(t);
return new MessageError
{
Status = Status.Sucessful
};
}