我正遇到UICollectionView
的一个非常奇怪的问题。我不太喜欢某些高级集合视图布局的东西,但我仍然认为这有点令人困惑。
通过动画应用帧更新(特别是高度更改)时,将高度设置为较低值时,收集视图(右侧为红色单元格)将立即冲洗即将消除的单元格。在UITableView
上执行相同的更改(左侧带有黄色单元格)可以很好地工作。请参见以下Playground示例进行演示:
import UIKit
import PlaygroundSupport
class MyViewController : UIViewController, UITableViewDelegate,
UITableViewDataSource, UICollectionViewDelegate, UICollectionViewDataSource
{
var col : UICollectionView?
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 50
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 50
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let c = UITableViewCell()
c.textLabel?.text = "cell"
c.contentView.backgroundColor = UIColor.yellow
return c
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 50
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let c = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath)
c.contentView.backgroundColor = UIColor.red
return c
}
func collectionView(_ collectionView: UICollectionView, didEndDisplaying cell: UICollectionViewCell, forItemAt indexPath: IndexPath) {
// print(Thread.callStackSymbols.joined(separator: "\n") + "\n\n")
}
override func loadView() {
let view = UIView(frame: CGRect(x: 0, y: 0, width: 300, height: 300))
view.backgroundColor = .white
var f = view.bounds
f.size.height = 300
let holder = UIView(frame: view.bounds)
holder.autoresizingMask = [.flexibleWidth]
f.size.width = 150
f.size.height = view.frame.size.height
let table = UITableView(frame: f, style: .plain)
table.delegate = self
table.dataSource = self
table.autoresizingMask = [.flexibleWidth, .flexibleHeight, .flexibleRightMargin]
f.origin.x = 150
let layout = UICollectionViewFlowLayout()
layout.itemSize = CGSize(width: 150, height: 50)
layout.minimumInteritemSpacing = 0
layout.sectionInset = UIEdgeInsets.zero
layout.minimumLineSpacing = 1
let collection = UICollectionView(frame: f, collectionViewLayout: layout)
collection.register(UICollectionViewCell.self, forCellWithReuseIdentifier: "cell")
collection.delegate = self
collection.dataSource = self
collection.autoresizingMask = [.flexibleWidth, .flexibleHeight, .flexibleLeftMargin]
col = collection
view.addSubview(holder)
holder.addSubview(table)
holder.addSubview(collection)
self.view = view
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
toggleContent()
}
func toggleContent()
{
guard let v = self.view.subviews.first else { return }
var f = v.frame
f.size.height = (f.size.height == 300) ? 150:300
UIView.animate(withDuration: 1.0) {
v.frame = f
}
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + 1.5) {
self.toggleContent()
}
}
}
PlaygroundPage.current.liveView = MyViewController()
由于表格视图不受此问题的影响,我希望它首先具有魅力。
我已经尝试使用替代流布局和:
shouldInvalidateLayout
方法以返回false
(在单元格即将消失时被测试为命中),这样我以后就可以处理手动失效了layoutAttributesForElements(in:)
的矩形finalLayoutAttributesForDisappearingItem
没有任何影响。 print()
中被注释掉的collectionView(_:didEndDisplaying:)
显示了layoutSubviews
单元格被解雇的情况。
动机:这是由此引起的现实问题:
我想可能有一个非常简单,适当的解决方案?我更喜欢它,而不是“极端hacky”。
请继续修复Playground示例,不要猜测! ;)
答案 0 :(得分:0)
尝试在动画时更新视图,方法是在动画块中添加layoutIfNeeded()
,如下所示:
UIView.animate(withDuration: 1.0) {
v.frame = f
self.view.layoutIfNeeded()
}
并查看是否有效:/