我目前正在从事一项作业。我必须在框架上显示一组与鼠标有关的坐标。我不允许使用Swing组件。如果不单击就使用鼠标,则文本应为红色。单击并拖动鼠标后,文本应为黑色。在两种情况下,文本都应跟随鼠标。我可以获取更改颜色的文本,也可以显示适当的信息。当我尝试同时在MouseMoved和MousedDragged中设置标签的位置时,拖动时将无法识别。如果我为标签取出一个或另一个setlocation,则另一个效果很好。我究竟做错了什么?我正在参加亚军课程,我将包括在内。主类只是实例化我的跑步者类的对象。
import java.awt.Button;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Panel;
import java.awt.TextField;
import java.awt.event.*;
import java.awt.Rectangle ;
import java.awt.Label;
import java.awt.Color;
import java.awt.Toolkit;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionAdapter;
class Proj06Runner extends Frame
{
//Proj06Runner Constructor
public Proj06Runner() {
System.out.println("Proj06");
System.out.println("I certify that this program is my own work and is not the work of others. ");
System.out.println("I agree not to share my solution with others.");
System.out.println("Eric Jackson.");
GUI gui = new GUI();//instantiate a GUI
}}
//End Proj06Runner Class
//________________________________________________________________________
class GUI extends Frame {
public GUI()//constructor
{
Rectangle bounds = this.getBounds();
//Create Frame
Frame displayWindow = new Frame("Eric Jackson");
//Set size of Frame
displayWindow.setSize(300,200);
displayWindow.setLayout(null);
displayWindow.setLocation(30 + bounds.x, 30 + bounds.y);
//Create Top button
Button TopButton = new Button("This Button does nothing");
TopButton.setBounds(7+bounds.x,30+bounds.y,285,25);
displayWindow.add(TopButton);
//Create Left button
Button LeftButton = new Button("Button");
LeftButton.setBounds(7+bounds.x,54+bounds.y,50,122);
displayWindow.add(LeftButton);
//Create Textfield
TextField myTextField=new TextField("This TextField does nothing");
myTextField.setBounds(7+bounds.x,175+bounds.y,285,22);
displayWindow.add(myTextField);
//Create Label to display coord text
Label myLabel=new Label();
myLabel.setBounds(50,50,100,20);
myLabel.setForeground(Color.red);
myLabel.setText(" ");
displayWindow.add(myLabel);
displayWindow.addWindowListener( new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
} );
displayWindow.addMouseMotionListener(new MyMouseMotionProcessor(myLabel));
displayWindow.addMouseListener(new MyMouseProcessor(myLabel));
displayWindow.setVisible(true);
}
}
//End GUI Definition
//=========================================================
//=========================================================
//This class recognizes mousePressed(). This method is
// used to determine the starting position of the mouse
// pointer.
class MyMouseProcessor extends MouseAdapter{
Label theLabel;
int MouseX, MouseY;
//Constructor
MyMouseProcessor( Label inLabel){
//save references to the input objects
theLabel = inLabel;
}//end constructor
public void mousePressed(MouseEvent e){
}//end mousePressed()
}//end MyMouseProcessor
//=======================================================
class MyMouseMotionProcessor extends MouseMotionAdapter{
Label theLabel;
int MouseX, MouseY;
//Constructor
MyMouseMotionProcessor(Label inLabel){
//save incoming object reference
theLabel = inLabel;
}// end constructor
public void mouseDragged(MouseEvent e){
System.out.println("Drag = " + e);
MouseX= e.getX()-2;
if (MouseX<0)
{
MouseX=0;
}
MouseY= e.getY()-15;
if (MouseY <0)
{
MouseY=0;
}
//move label to the new location
theLabel.setLocation(MouseX,MouseY);
theLabel.setForeground(Color.black);
String coordtextClick = MouseX+" , " + MouseY;
theLabel.setText(coordtextClick);
}//end mouseDragged()
public void mouseMoved(MouseEvent e){
System.out.println("Move = " + e);
theLabel.setForeground(Color.red);
MouseX= e.getX()-2;
if (MouseX<0)
{
MouseX=0;
}
MouseY= e.getY()-4;
if (MouseY <0)
{
MouseY=0;
}
String coordtext = MouseX+" , " + MouseY;
theLabel.setLocation(MouseX,MouseY);
theLabel.setText(coordtext);
}//
}//end class MyMouseMotionProcessor
答案 0 :(得分:1)
同时使用mouseDragged
和mouseMoved
没问题。他们工作得很好。问题在于您要设置为theLabel
的位置。
问题:
问题是,当您在theLabel
方法中设置mouseMoved
的位置时,theLabel
位于鼠标指针的正下方。因此,您无法创建应该在displayWindow
组件上执行的健康的mouseDrag 手势。换句话说,您的 mouseDrag 被应用于theLabel
本身而不是displayWindow
,因为theLabel
位于{{1 }}。
我怎么发现的?我只是用了一个老把戏!我刚刚将背景色设置为displayWindow
:
theLabel
这帮助我了解了myLabel.setBackground(Color.lightGray);
的位置,从而解决了问题!
解决方案:
解决方案是为myLabel
设置一个位置,该位置不仅仅位于鼠标指针下方。这将有助于从鼠标位置启动健康的mouseDrag。像这样:
theLabel
希望这会有所帮助!