因此,我有一段代码可以将ISampleSource
读入float[][]
,第一个数组层用于通道数,第二个数组层用于通道内的样本数据。我将获取这些数据并尝试对其进行信号处理,但是出于调试目的,我可能希望操纵示例数组,然后进行回放,以便“听到”代码在做什么。是否有一种简单的方法来获取ISampleSource.Read
返回的数据并将其重新粘贴到 new ISampleSource
中,以便随后将其转换为IWaveSource
并使用WasapiOut
玩过吗?
这是我到目前为止尝试制作的类,您将float[][]
传递给了WaveFormat
并基本上将所有数据传递给了它,以便从中获得一个数据..但实际上并没有这样做任何东西。没有错误,没有播放..只是什么都不做。我在做什么错了?
private class SampleSource : ISampleSource
{
public long Position { get; set; }
public WaveFormat WaveFormat { get; private set; }
public bool CanSeek => true;
public long Length => _data.Length;
private float[] _data;
private long readPoint = 0;
public SampleSource(float[][] samples, int sampleRate, int bits, int channels)
{
WaveFormat = new WaveFormat(sampleRate, bits, channels);
if (samples.Length <= 0) return;
_data = new float[samples[0].Length * samples.Length];
int cchannels = samples.Length;
int sampleLength = samples[0].Length;
for (var i = 0; i < sampleLength; i += cchannels)
for (var n = 0; n < cchannels; n++)
_data[i + n] = samples[n][i / cchannels];
}
public int Read(float[] buffer, int offset, int count)
{
if (_data.Length < Position + count)
count = (int) (_data.Length - Position);
float[] outFloats = new float[count];
for (var i = 0; i < count; i++)
outFloats[i] = _data[i + Position + offset];
buffer = outFloats;
Position += count;
return count;
}
public void Dispose() =>_data = null;
}
答案 0 :(得分:0)
我不需要尝试将buffer
设置为新数组(这没有任何意义),而是需要直接写入buffer
数组元素,以便可以在函数调用之外使用它们。我不太喜欢这种方式,也许是要解决一个我看不到的问题,但是很明显,这就是我正在使用的库的方式。
private class SampleSource : ISampleSource
{
public long Position { get; set; }
public WaveFormat WaveFormat { get; private set; }
public bool CanSeek => true;
public long Length => _data.Length;
private float[] _data;
private long readPoint = 0;
public SampleSource(float[][] samples, int sampleRate, int bits, int channels)
{
WaveFormat = new WaveFormat(sampleRate, bits, channels);
if (samples.Length <= 0) return;
_data = new float[samples[0].Length * samples.Length];
int cchannels = samples.Length;
int sampleLength = samples[0].Length;
for (var i = 0; i < sampleLength; i += cchannels)
for (var n = 0; n < cchannels; n++)
_data[i + n] = samples[n][i / cchannels];
}
public int Read(float[] buffer, int offset, int count)
{
/*THIS IS THE CHANGED FUNCTION*/
if (_data.Length < Position + count)
count = (int) (_data.Length - Position);
for (var i = 0; i < count; i++)
buffer[i] = _data[i + Position + offset];
Position += count;
return count;
}
public void Dispose() =>_data = null;
}