我在C#中使用气球提示文本,一切都按预期工作。但是,每当我的通知出现时,都会有与项目名称相关的子文本。
如何删除此文字?
通知图片:
notifyIcon1.Icon = new Icon(SystemIcons.Application, 40, 40);
notifyIcon1.Visible = true;
notifyIcon1.Text = "Application Installation";
notifyIcon1.BalloonTipText = "The App installaion has started.";
notifyIcon1.BalloonTipIcon = ToolTipIcon.Info;
notifyIcon1.BalloonTipTitle = "Test App Installation";
notifyIcon1.ShowBalloonTip(10000);
答案 0 :(得分:0)
我在这里找到了一个示例how to show Balloon tip like Windows 10 Balloon tip without stretching icon以及 cokeman19 中的示例,您可以在其中添加自己的自定义图标。虽然当你不想在底部使用exectuable名称时,这似乎不起作用。
如果你想做一些改变,我建议你看一下https://msdn.microsoft.com/en-us/library/windows/desktop/bb773352(v=vs.85).aspx,因为它提供了一些很好的提示。 这是我做了一些改动的代码,所以我们得到了我们想要的东西。
public class NotifyIconLarge : IDisposable
{
[DllImport("shell32.dll", CharSet = CharSet.Auto)]
public static extern int Shell_NotifyIcon(int message, NOTIFYICONDATA pnid);
[DllImport("Comctl32.dll", CharSet = CharSet.Unicode)]
private static extern IntPtr LoadIconWithScaleDown(IntPtr hinst, string pszName, int cx, int cy, out IntPtr phico);
[DllImport("user32.dll", SetLastError = true)]
static extern bool DestroyIcon(IntPtr hIcon);
private const int NIF_LARGE_ICON = 0x00000040;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class NOTIFYICONDATA
{
public int cbSize = Marshal.SizeOf(typeof(NOTIFYICONDATA));
public IntPtr hWnd;
public int uID;
public int uFlags;
public int uCallbackMessage;
public IntPtr hIcon;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string szTip;
public int dwState;
public int dwStateMask;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string szInfo;
public int uTimeoutOrVersion;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
public string szInfoTitle;
public int dwInfoFlags;
Guid guidItem;
public IntPtr hBalloonIcon;
}
private IntPtr _windowHandle;
private IntPtr _hIcon;
private bool _added;
private int _id = 1;
private string _tipText;
public NotifyIconLarge(IntPtr windowHandle, string tipText)
{
_windowHandle = windowHandle;
_tipText = tipText;
IntPtr result = LoadIconWithScaleDown(IntPtr.Zero, "", 0, 0, out _hIcon);
UpdateIcon(true);
}
private void UpdateIcon(bool showIconInTray)
{
NOTIFYICONDATA nOTIFYICONDATA = new NOTIFYICONDATA();
nOTIFYICONDATA.uCallbackMessage = 2048;
nOTIFYICONDATA.uFlags = 1;
nOTIFYICONDATA.hWnd = _windowHandle;
nOTIFYICONDATA.uID = _id;
nOTIFYICONDATA.hIcon = IntPtr.Zero;
nOTIFYICONDATA.szTip = null;
if (_hIcon != IntPtr.Zero)
{
nOTIFYICONDATA.uFlags |= 1;
nOTIFYICONDATA.hIcon = _hIcon;
}
nOTIFYICONDATA.uFlags |= 4;
nOTIFYICONDATA.szTip = _tipText;
nOTIFYICONDATA.hBalloonIcon = _hIcon;
if (showIconInTray)
{
if (!_added)
{
Shell_NotifyIcon(0, nOTIFYICONDATA);
_added = true;
}
else
{
Shell_NotifyIcon(1, nOTIFYICONDATA);
}
}
else
{
if (_added)
{
Shell_NotifyIcon(2, nOTIFYICONDATA);
_added = false;
}
}
}
public void ShowBalloonTip(int timeout, string tipTitle, string tipText, ToolTipIcon tipIcon)
{
NOTIFYICONDATA nOTIFYICONDATA = new NOTIFYICONDATA();
nOTIFYICONDATA.hWnd = _windowHandle;
nOTIFYICONDATA.uID = _id;
nOTIFYICONDATA.uFlags = 16;
nOTIFYICONDATA.uTimeoutOrVersion = timeout;
nOTIFYICONDATA.szInfoTitle = tipTitle;
nOTIFYICONDATA.szInfo = tipText;
switch (tipIcon)
{
case ToolTipIcon.None:
nOTIFYICONDATA.dwInfoFlags = NIF_LARGE_ICON;
break;
case ToolTipIcon.Info:
nOTIFYICONDATA.dwInfoFlags = 1;
break;
case ToolTipIcon.Warning:
nOTIFYICONDATA.dwInfoFlags = 2;
break;
case ToolTipIcon.Error:
nOTIFYICONDATA.dwInfoFlags = 3;
break;
}
int ret = Shell_NotifyIcon(1, nOTIFYICONDATA);
}
public void RemoveFromTray()
{
UpdateIcon(false);
if (_hIcon != IntPtr.Zero)
DestroyIcon(_hIcon);
}
~NotifyIconLarge()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public void Dispose(bool disposing)
{
RemoveFromTray();
}
}
首先,你要在某处声明NotifyIconLarge类。
private NotifyIconLarge _nil;
然后要创建通知弹出窗口,请使用以下代码:
_nil = new NotifyIconLarge(Handle, "Icon Tip");
_nil.ShowBalloonTip(10000, "Balloon Title", "Balloon Text", ToolTipIcon.None);
完成托盘后,将其移除:
_nil.RemoveFromTray();
对于大多数代码
,归功于 cokeman19