所以这应该相当简单,我有一个连接到服务器的客户端,它可以很好地从服务器接收消息。但是,我需要能够向服务器发送消息。我使用asyncio来异步处理这些,但我有一个问题。如何将用户输入到我的客户端,以便它可以使用其传输将数据发送到服务器。这是代码。
import asyncio, zen_utils, json
from struct import *
class ChatClient(asyncio.Protocol):
def connection_made(self, transport):
self.transport = transport
self.address = transport.get_extra_info('peername')
self.data = b''
print('Accepted connection from {}'.format(self.address))
self.username = b'jacksonm'
json_name = b'{"USERNAME": "'+self.username+b'"}'
length = len(json_name)
code_len = pack(b'!I', length)
message = code_len + json_name
self.json_loaded = False
self.next_length = -1
self.transport.write(message)
def data_received(self, data):
self.data += data
if (self.json_loaded == False):
self.compile_server_data(data)
elif(self.json_loaded):
if (len(self.data) > 4 and self.next_length == -1):
self.next_length = self.data[:4]
self.next_length = unpack(b'!I', self.next_length)[0]
print("LENGTH: ", self.next_length)
elif (len(self.data) >= self.next_length):
self.data = self.data[4:]
print("MESSAGE: ", self.data)
self.next_length = -1
def compile_server_data(self, data):
if (self.data.find(b'}') != -1):
start_index = self.data.find(b'{')
end_index = self.data.find(b'}')
self.json_data = self.data[start_index:end_index + 1]
self.data = self.data[end_index + 1:]
self.json_data = self.json_data.decode('ascii')
self.json_data = json.loads(self.json_data)
self.json_loaded = True
self.print_server_status()
def send_message(self, message):
message = message.encode('ascii')
length = len(message)
code_len = pack(b'!I', length)
message = code_len + message
def parse_message(self, raw_message):
message = {}
message['SRC'] = self.username
message['DEST'] = b'ALL'
message['TIMESTAMP'] = int(time.time())
message['CONTENT'] = b'test_message'
json_message = json.loads(message)
print (json_message)
def print_server_status(self):
print ("USERS:")
for user in self.json_data["USER_LIST"]:
print(user)
print()
print("MESSAGES:")
for message in self.json_data["MESSAGES"][-10:]:
print ("From: ", message[0], " ", "To: ", message[1])
print ("Message: ", message[3])
print()
def get_inital_data(self):
pass
def connection_lost(self, exc):
if exc:
print('Client {} error: {}'.format(self.address, exc))
elif self.data:
print('Client {} sent {} but then closed'
.format(self.address, self.data))
else:
print('Client {} closed socket'.format(self.address))
@asyncio.coroutine
def handle_user_input(loop):
"""reads from stdin in separate thread
if user inputs 'quit' stops the event loop
otherwise just echos user input
"""
while True:
message = yield from loop.run_in_executor(None, input, "> ")
if message == "quit":
loop.stop()
return
print(message)
if __name__ == '__main__':
address = zen_utils.parse_command_line('asyncio server using callbacks')
loop = asyncio.get_event_loop()
coro = loop.create_connection(ChatClient, *address)
server = loop.run_until_complete(coro)
# Start a task which reads from standard input
asyncio.async(handle_user_input(loop))
print('Listening at {}'.format(address))
try:
loop.run_forever()
finally:
server.close()
loop.close()
答案 0 :(得分:1)
这在我的测试中通过使用Python 3.4更改一行来实现:
更改run_until_complete()
来电以接收(transport,protocol)
对,而不是单个值。
具体来说,将server = loop.run_until_complete(coro)
更改为transport, protocol = loop.run_until_complete(coro)
,因为调用会执行协程并返回其值,即一对项。第一项是服务器对象,第二项是协议对象,它是ChatClient的实例。
在不同的命令窗口中运行服务器,然后运行客户端。 客户代码:
import asyncio, json #, zen_utils
from struct import *
class ChatClient(asyncio.Protocol):
def connection_made(self, transport):
self.transport = transport
self.address = transport.get_extra_info('peername')
self.data = b''
print('Accepted connection from {}'.format(self.address))
def data_received(self, data):
pass
def compile_server_data(self, data):
pass
def send_message(self, message):
message = message.encode('ascii')
self.transport.write(message)
def parse_message(self, raw_message):
pass
def print_server_status(self):
pass
def get_inital_data(self):
pass
def connection_lost(self, exc):
if exc:
print('Client {} error: {}'.format(self.address, exc))
elif self.data:
print('Client {} sent {} but then closed'
.format(self.address, self.data))
else:
print('Client {} closed socket'.format(self.address))
@asyncio.coroutine
def handle_user_input(loop, protocol):
"""reads from stdin in separate thread
if user inputs 'quit' stops the event loop
otherwise just echos user input
"""
while True:
message = yield from loop.run_in_executor(None, input, "> ")
if message == "quit":
loop.stop()
return
print(message)
protocol.send_message(message)
if __name__ == '__main__':
address = "127.0.0.1"
port = 82
loop = asyncio.get_event_loop()
coro = loop.create_connection(ChatClient, address, port) #*address
transport, protocol = loop.run_until_complete(coro)
# Start a task which reads from standard input
asyncio.async(handle_user_input(loop,protocol))
print('Listening at {}'.format(address))
try:
loop.run_forever()
finally:
transport.close()
loop.close()
服务器代码,信用转到this site:
import socket
host = '' # Symbolic name meaning all available interfaces
port = 82 # Arbitrary non-privileged port
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((host, port))
s.listen(1)
conn, addr = s.accept()
print('Connected by', addr)
while True:
data = conn.recv(1024)
if not data: break
print( 'Received ', repr(data) )
if repr(data)=="stop": break
conn.sendall(data)
conn.close()