我想将OpacityMask
设置为控件,但我需要动态构建该掩码。
以下是它的外观:
http://i54.tinypic.com/350lc3a.png
整个(红色)矩形的宽度和高度是动态的,基于父控件的宽度和高度。但我需要在左上角和右上角放置两个小矩形(静态宽度和高度),如图所示。那么我该如何实现呢?
我尝试了这段代码,但它不起作用:(根本没有显示)
<Border BorderBrush="#80FFFFFF" BorderThickness="1" CornerRadius="5">
<Border.OpacityMask>
<VisualBrush>
<VisualBrush.Visual>
<DockPanel>
<StackPanel DockPanel.Dock="Top" Orientation="Horizontal" Height="2">
<Border Background="Transparent" Width="12" VerticalAlignment="Stretch" HorizontalAlignment="Left" />
<Border Background="Black" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" />
<Border Background="Transparent" Width="12" VerticalAlignment="Stretch" HorizontalAlignment="Right" />
</StackPanel>
<Border Background="Black" />
</DockPanel>
</VisualBrush.Visual>
</VisualBrush>
</Border.OpacityMask>
</Border>
以这种方式使用VisualBrush
甚至有效(作为OpacityMask
)?
答案 0 :(得分:3)
如果我正确理解您的问题,您希望图像中的黑色方块是透明的吗?
更新:在此处上传示例项目:http://www.mediafire.com/?5tfkd1cxwfq0rct
我认为问题是Panel
内的VisualBrush
不会延伸。您可以通过将您使用的Panel
的宽度和高度绑定到Border
<Border Name="border" BorderBrush="Red" BorderThickness="1" CornerRadius="5">
<Border.OpacityMask>
<VisualBrush>
<VisualBrush.Visual>
<Grid Width="{Binding ElementName=border, Path=ActualWidth}"
Height="{Binding ElementName=border, Path=ActualHeight}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="20"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="20"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="20"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Rectangle Fill="Transparent" Grid.Column="0"/>
<Rectangle Fill="Black" Grid.Column="1"/>
<Rectangle Fill="Transparent" Grid.Column="2"/>
<Rectangle Fill="Black" Grid.Row="1" Grid.ColumnSpan="3"/>
</Grid>
</VisualBrush.Visual>
</VisualBrush>
</Border.OpacityMask>
<Grid>
<TextBlock Text="Testing OpacityMask with a rather long string................." Grid.ZIndex="3"/>
<Rectangle Fill="Green"/>
</Grid>
</Border>
再次更新
Border
的装饰器子项的DropShadowEffect似乎推动了Border
Verticaly和Horizontaly的OpacityMask。更糟糕的是,它似乎是堆叠的,所以在你的例子中,当你有三个嵌套Decorators
的三个DropShadowEffects时,BlurRadius的总和是45(20 + 15 + 10)所以OpacityMask被一个推动价值45(至少看起来这是最新的,但它有点难以辨别......)。您可以尝试通过增加ColumnDefinition Widths和RowDefinition Heights来弥补这一点,但我认为很难找到动态解决方案。
更好地解决您的问题可能是使用Border.Clip
,但这也不容易。
Point1: 0, 2
Point2: 12, 2
Point3: 12, 0
Point4: Width of Border - 12, 0
Point5: Width of Border - 12, 2
Point5: Width of Border, 2
Point6: Width of Border, Height of Border
Point7: 0, Height of Border
更新3
想出了一个不需要这么多Bindings的更好的解决方案。创建一个派生自Border
的自定义类,并覆盖GetLayoutClip。这适用于Designer和Runtime。为了提高ClippedBorder
的灵活性,您可以引入一些依赖属性来代替硬编码的2和12.这里的新示例应用程序:http://www.mediafire.com/?9i13rrqpbmzdbvs
public class ClippedBorder : Border
{
protected override Geometry GetLayoutClip(Size layoutSlotSize)
{
PathGeometry pathGeometry = new PathGeometry();
pathGeometry.Figures = new PathFigureCollection();
//Point1: 0, 2
PathFigure pathFigure = new PathFigure();
pathFigure.StartPoint = new Point(0, 2);
//Point2: 12, 2
LineSegment lineSegment1 = new LineSegment();
lineSegment1.Point = new Point(12, 2);
//Point3: 12, 0
LineSegment lineSegment2 = new LineSegment();
lineSegment2.Point = new Point(12, 0);
//Point4: Width of Border - 12, 0
LineSegment lineSegment3 = new LineSegment();
lineSegment3.Point = new Point(this.ActualWidth-12, 0);
//Point5: Width of Border - 12, 2
LineSegment lineSegment4 = new LineSegment();
lineSegment4.Point = new Point(this.ActualWidth-12, 2);
//Point5: Width of Border, 2
LineSegment lineSegment5 = new LineSegment();
lineSegment5.Point = new Point(this.ActualWidth, 2);
//Point6: Width of Border, Height of Border
LineSegment lineSegment6 = new LineSegment();
lineSegment6.Point = new Point(this.ActualWidth, this.ActualHeight);
//Point7: 0, Height of Border
LineSegment lineSegment7 = new LineSegment();
lineSegment7.Point = new Point(0, this.ActualHeight);
pathFigure.Segments.Add(lineSegment1);
pathFigure.Segments.Add(lineSegment2);
pathFigure.Segments.Add(lineSegment3);
pathFigure.Segments.Add(lineSegment4);
pathFigure.Segments.Add(lineSegment5);
pathFigure.Segments.Add(lineSegment6);
pathFigure.Segments.Add(lineSegment7);
pathGeometry.Figures.Add(pathFigure);
return pathGeometry;
}
}