我已经制作了一个代码来检查胜利,但我似乎无法找到它来检查关系,任何帮助都会有用!我也找不到办法让X或O不会被放在同一个地方
我试图这样做,如果所有行或列都不等于60或90,那么它将确定它是一个平局,但我后来意识到程序会认为它在每次转弯后都是一个平局作为行或列不等于60或90
import hsa.Console;
import java.awt.*;
import java.util.*;
public class tictactoe88
{ static Console c;
public static void main(String[]args)
{ c = new Console();
//Drawing the tic tac toe table
c.setColor(Color.black);
c.drawLine(450,250,450,475);
c.drawLine(550,250,550,475);
c.drawLine(350,325,650,325);
c.drawLine(350,400,650,400);
//Declaring variables
int location;
String name1, name2, endGame;
boolean stillPlaying = true;
String[][] names = new String[3][3];
int[][] chart =
{
{1,2,3},
{4,5,6},
{7,8,9},
};
//Showing players what number corresponds to tic tac toe board
c.println("1 2 3");
c.println("4 5 6");
c.println("7 8 9");
//Asking players for their names
c.print("Player One : ");
name1 = c.readLine ();
c.print("Player Two : ");
name2 = c.readLine ();
//Starting of main loop
while(stillPlaying)
{
c.setCursor(6,0);
c.println("Where would you like to place the 'X' " + name1);
//Making sure the number entered is valid
while(true)
{
try
{ String locationStr = c.readLine();
location = Integer.parseInt(locationStr);
break;
}
catch(NumberFormatException e)
{ c.println("Bad number, please try again.");
}
}
//Drawing the 'X' and adjusting the 2d array's correspomding to the number entered
{
if (location == 1)
{
c.drawLine(350,250,450,325);
c.drawLine(450,250,350,325);
chart [0][0] = 20;
}
else if (location == 2)
{
c.drawLine(450,250,550,325);
c.drawLine(550,250,450,325);
chart [0][1] = 20;
}
else if(location == 3)
{
c.drawLine(550,250,650,325);
c.drawLine(650,250,550,325);
chart [0][2] = 20;
}
else if (location == 4)
{
c.drawLine(350,325,450,400);
c.drawLine(350,400,450,325);
chart [1][0] = 20;
}
else if (location == 5)
{
c.drawLine(450,325,550,400);
c.drawLine(450,400,550,325);
chart [1][1] = 20;
}
else if (location == 6)
{
c.drawLine(550,325,650,400);
c.drawLine(550,400,650,325);
chart [1][2] = 20;
}
else if (location == 7)
{
c.drawLine(350,400,450,475);
c.drawLine(350,475,450,400);
chart [2][0] = 20;
}
else if (location == 8)
{
c.drawLine(450,400,550,475);
c.drawLine(450,475,550,400);
chart [2][1] = 20;
}
else if (location == 9)
{
c.drawLine(550,400,650,475);
c.drawLine(550,475,650,400);
chart [2][2] = 20;
}
}
目前这是检查获胜者的方式,
//Checks the winner by all 8 possibilities
if (chart[0][0]+chart[0][1]+chart[0][2] == 60||
chart[1][0]+chart[1][1]+chart[0][2] == 60||
chart[2][0]+chart[2][1]+chart[2][2] == 60||
chart[0][0]+chart[1][1]+chart[2][2] == 60||
chart[2][0]+chart[1][1]+chart[0][2] == 60||
chart[0][0]+chart[1][0]+chart[2][0] == 60||
chart[0][1]+chart[1][1]+chart[2][1] == 60||
chart[0][2]+chart[1][2]+chart[2][2] == 60)
{break;}
c.setCursor(8,0);
c.println("Where would you like to place 'O' " + name2);
//Making sure the number entered is valid
while(true)
{
try
{ String locationStr = c.readLine();
location = Integer.parseInt(locationStr);
break;
}
catch(NumberFormatException e)
{ c.println("Bad number, please try again.");
}
}
{
//Drawing the 'O' and adjusting the 2d array's correspomding to the number entered
if (location == 1)
{
c.drawOval(350,250,100,75);
chart [0][0] = 30;
}
else if (location == 2)
{
c.drawOval(450,250,100,75);
chart [0][1] = 30;
}
else if(location == 3)
{
c.drawOval(550,250,100,75);
chart [0][2] = 30;
}
else if (location == 4)
{
c.drawOval(350,325,100,75);
chart [1][0] = 30;
}
else if (location == 5)
{
c.drawOval(450,325,100,75);
chart [1][1] = 30;
}
else if (location == 6)
{
c.drawOval(550,325,100,75);
chart [1][2] = 30;
}
else if (location == 7)
{
c.drawOval(350,400,100,75);
chart [2][0] = 30;
}
else if (location == 8)
{
c.drawOval(450,400,100,75);
chart [2][1] = 30;
}
else if (location == 9)
{
c.drawOval(550,400,100,75);
chart [2][2] = 30;
}
This is currently how it checks for a winner,
//Checks the winner by all 8 possibilities
if (chart[0][0]+chart[0][1]+chart[0][2] == 90||
chart[1][0]+chart[1][1]+chart[0][2] == 90||
chart[2][0]+chart[2][1]+chart[2][2] == 90||
chart[0][0]+chart[1][1]+chart[2][2] == 90||
chart[2][0]+chart[1][1]+chart[0][2] == 90||
chart[0][0]+chart[1][0]+chart[2][0] == 90||
chart[0][1]+chart[1][1]+chart[2][1] == 90||
chart[0][2]+chart[1][2]+chart[2][2] == 90)
{break;}
}
}
这就是它结束游戏的方式,
//Ends the game by saying who teh winner is
if (chart[0][0]+chart[0][1]+chart[0][2] == 60||
chart[1][0]+chart[1][1]+chart[0][2] == 60||
chart[2][0]+chart[2][1]+chart[2][2] == 60||
chart[0][0]+chart[1][1]+chart[2][2] == 60||
chart[2][0]+chart[1][1]+chart[0][2] == 60||
chart[0][0]+chart[1][0]+chart[2][0] == 60||
chart[0][1]+chart[1][1]+chart[2][1] == 60||
chart[0][2]+chart[1][2]+chart[2][2] == 60)
{c.setCursor(10,0);
c.println("Congratulations "+name1+" you are the winner!");}
else if (chart[0][0]+chart[0][1]+chart[0][2] == 90||
chart[1][0]+chart[1][1]+chart[0][2] == 90||
chart[2][0]+chart[2][1]+chart[2][2] == 90||
chart[0][0]+chart[1][1]+chart[2][2] == 90||
chart[2][0]+chart[1][1]+chart[0][2] == 90||
chart[0][0]+chart[1][0]+chart[2][0] == 90||
chart[0][1]+chart[1][1]+chart[2][1] == 90||
chart[0][2]+chart[1][2]+chart[2][2] == 90)
{c.setCursor(10,0);
c.println("Congratulations "+name2+" you are the winner!");}