我有两个sks文件,一个带有节点,另一个带有在Scene Editor中创建的动作。我想加载节点并将它们添加到另一个节点,然后对它们应用操作,如:
<?php
use PHPMailer\PHPMailer\PHPMailer;
use PHPMailer\PHPMailer\SMTP;
require("PHPMailer.php");
require("Exception.php");
require("SMTP.php");
require('recaptcha-master/src/autoload.php');
if ($_SERVER["REQUEST_METHOD"] == "POST") {
// Get the form fields and remove whitespace.
$name = strip_tags(trim($_POST["name"]));
$name = str_replace(array("\r","\n"),array(" "," "),$name);
$email = filter_var(trim($_POST["email"]), FILTER_SANITIZE_EMAIL);
$tel = trim($_POST["tel"]);
$message = trim($_POST["message"]);
$recaptcha = $_POST["g-recaptcha-response"];
$secret = '6LcjwkUUAAAAAENXcZtla40jNuPJGblZkYxLkXvf';
}
//$recaptcha = new \ReCaptcha\ReCaptcha($secret, new \ReCaptcha\RequestMethod\CurlPost());
$recaptcha = new \ReCaptcha\ReCaptcha($secret, new \ReCaptcha\RequestMethod\SocketPost());
$resp = $recaptcha->verify($_POST['g-recaptcha-response'], $_SERVER['REMOTE_ADDR']);
if ($resp->isSuccess()) {
// Check that data was sent to the mailer.
if ( empty($name) OR empty($message) OR empty($tel) OR empty($recaptcha) OR !filter_var($email, FILTER_VALIDATE_EMAIL)) {
// Set a 400 (bad request) response code and exit.
http_response_code(400);
echo "Oops! There was a problem with your submission. Please complete the form and try again.";
exit;
}
// Build the email content.
$email_content = "Имя: $name\n";
$email_content .= "Телефон: $tel\n";
$email_content .= "Email: $email\n";
$email_content .= "Сообщение: $message\n";
// Send the email.
$mail = new PHPMailer();
//Server settings
$mail->SMTPDebug = 0; // Enable verbose debug output
$mail->isSMTP(); // Set mailer to use SMTP
$mail->Host = 'domain.tld'; // Specify main and backup SMTP servers
$mail->SMTPAuth = true; // Enable SMTP authentication
$mail->Username = 'info'; // SMTP username
$mail->Password = 'password'; // SMTP password
$mail->SMTPSecure = 'tls'; // Enable TLS encryption, `ssl` also accepted
$mail->Port = 587; // TCP port to connect to
//Recipients
$mail->setFrom('info@domain.tld', 'DOMAIN.TLD');
$mail->addAddress('info@domain.tld', 'Information'); // Add a recipient
$mail->addReplyTo('info@domain.tld', 'Information');
//Content
$mail->Subject = 'Новое сообщение с сайта DOMAIN.TLD' ;
$mail->Body = $email_content;
$success = $mail->send();
echo "success";
} else {
// Not a POST request, set a 403 (forbidden) response code.
http_response_code(403);
echo "Something went wrong. Please try again";
}
?>
但是行动不适用于override func sceneDidLoad() {
let heroScene = SKScene(fileNamed: "Hero")
let head = heroScene?.childNode(withName: "HeroHead") as! SKSpriteNode
let testAction = SKAction(named: "HeroTestAction") as! SKAction
let loop = SKAction.repeatForever(testAction)
let hero = SKSpriteNode(color: SKColor.white.withAlphaComponent(0) , size: CGSize(width: 50, height: 250))
let body = SKSpriteNode(color: SKColor.blue, size: CGSize(width: 50, height: 50))
head.removeFromParent()
hero.addChild(head)
hero.addChild(body)
self.addChild(hero)
head.run(loop)
body.run(loop)
}
。如果我将循环应用于head
或body
则可行。
我做错了什么?谢谢!
更新:当我第一次运行示例时,操作不起作用,但如果关闭应用程序并再次运行则可行。
答案 0 :(得分:2)
我想说有一个有趣的“功能”,当你抓住像isPaused = true;
尝试添加此
head.isPaused = false;
我相信在从另一个场景中抓取一个精灵之前我遇到了类似的问题。