这是我将数据发送到主机的示例,但我认为它发送了空白数据。例如,在" serverKeycode"中,我发送"示例",但服务器只接收""。
C#
WWWForm form = new WWWForm();
form.AddField("serverKeycode", "example");
form.AddField("username", authUsername.text);
form.AddField("password", authPassword.text);
UnityWebRequest www = UnityWebRequest.Post("http://example.com/authenticate.php", form);
yield return www.SendWebRequest();
PHP
header("Access-Control-Allow-Credentials: true");
header('Access-Control-Allow-Origin: *');
header('Access-Control-Allow-Methods: POST, GET, OPTIONS');
header('Access-Control-Allow-Headers: Accept, X-Access-Token, X-Application-Name, X-Request-Sent-Time');
$server_key = "example";
$server_auth = filter_input(INPUT_POST, 'serverKeycode');
if ($server_auth == $server_key)
{
// do something
}
else
{
$myJSON->returnType = 2;
$myJSON->message = "Key: " . $server_auth; // just for checking the key
}
从PHP返回JSON并在Unity中打印$message
时,它什么都不打印。
这是否意味着Unity不发送数据?
它曾经在我的旧webhost上工作,如果我通过Postman发送POST请求,一切正常。我是否需要在防火墙中允许某些内容?
答案 0 :(得分:2)
在致电yield return www.SendWebResquest()
之前,只需添加www.chunkedTransfer = false;