我为我的C ++应用程序编写了一个启动和liker脚本,在STM32F407VG上运行。
问题是我有一个结构数组,其中结构字段str
始终为零,尽管初始化。结构中的其他字段已正确初始化。我无法理解我做错了什么,我猜想启动脚本中的初始化部分缺失了。
数组声明如下:
struct elem{
uint32_t str;
uint32_t value;
uint32_t value2;
};
const struct elem array[]{
{(uint32_t)(*(uint32_t*)"CM1"), 1, 1},
{(uint32_t)(*(uint32_t*)"CM2"), 2, 2},
{(uint32_t)(*(uint32_t*)"CM3"), 3, 3}
};
启动脚本的相关部分:
inline void static_init()
{
for (void (**p)() = __preinit_array_start; p < __preinit_array_end; ++p)
(*p)();
for (void (**p)() = __init_array_start; p < __init_array_end; ++p)
(*p)();
}
void reset_handler(void)
{
unsigned long *source;
unsigned long *destination;
// Copying data from Flash to RAM
source = &_data_flash;
for (destination = &_data_begin; destination < &_data_end;)
{
*(destination++) = *(source++);
}
// default zero to undefined variables
for (destination = &_bss_begin; destination < &_bss_end;)
{
*(destination++) = 0;
}
static_init();
#ifndef __NO_SYSTEM_INIT
SystemInit();
#endif
// starting main program
main();
}
和链接描述文件:
/* Entry Point */
ENTRY(reset_handler)
_estack = 0x20010000; /* end of 128K RAM */
/* Specify the memory areas */
/*
0x08000000 until 0x08010000 is reserved for BOOTLOADER! (64k)
*/
MEMORY
{
EEPROM (rwx) : ORIGIN = 0x08010000, LENGTH = 64K /*fake EEPROM!*/
FLASH (rx) : ORIGIN = 0x08020000, LENGTH = 896K
RAM (xrw) : ORIGIN = 0x20000000, LENGTH = 128K
RAM2 (rw) : ORIGIN = 0x10000000, LENGTH = 64K
}
SECTIONS
{
/* The startup code goes first into FLASH */
.isr_vector :
{
. = ALIGN(4);
__intvec_start__ = .;
KEEP(*(.isr_vector)) /* Startup code */
. = ALIGN(4);
} >FLASH
/* The program code and other data goes into FLASH */
.text :
{
. = ALIGN(4);
_text = .;
*(.text) /* .text sections (code) */
_text2 = .;
*(.text*) /* .text* sections (code) */
_rodata = .;
*(.rodata) /* .rodata sections (constants, strings, etc.) */
*(.rodata*) /* .rodata* sections (constants, strings, etc.) */
*(.glue_7) /* glue arm to thumb code */
*(.glue_7t) /* glue thumb to arm code */
*(.eh_frame)
_init_data = .;
KEEP (*(.init))
KEEP (*(.fini))
. = ALIGN(4);
_etext = .; /* define a global symbols at end of code */
} > FLASH
.ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) } >FLASH
.ARM : {
__exidx_start = .;
*(.ARM.exidx*)
__exidx_end = .;
} >FLASH
.preinit_array :
{
PROVIDE_HIDDEN (__preinit_array_start = .);
KEEP (*(.preinit_array*))
PROVIDE_HIDDEN (__preinit_array_end = .);
} >FLASH
.init_array :
{
PROVIDE_HIDDEN (__init_array_start = .);
KEEP (*(SORT(.init_array.*)))
KEEP (*(.init_array*))
PROVIDE_HIDDEN (__init_array_end = .);
} >FLASH
.fini_array :
{
PROVIDE_HIDDEN (__fini_array_start = .);
KEEP (*(SORT(.fini_array.*)))
KEEP (*(.fini_array*))
PROVIDE_HIDDEN (__fini_array_end = .);
} >FLASH
/* used by the startup to initialize data */
_sidata = LOADADDR(.data);
/* used by the startup to initialize data */
_data_flash = _sidata;
/* Initialized data sections goes into RAM, load LMA copy after code */
.data :
{
. = ALIGN(4);
_data_begin = .;
*(.data)
*(.data*)
. = ALIGN(4);
_data_end = .;
} >RAM AT> FLASH
.bss (NOLOAD) :
{
. = ALIGN(4);
_bss_begin = .;
__bss_start__ = _bss_begin;
*(.bss)
*(.bss*)
*(COMMON)
. = ALIGN(4);
_bss_end = .;
__bss_end__ = _bss_end;
} > RAM
stack_size = 1024;
__stack_end__ = ORIGIN(RAM)+LENGTH(RAM);
__stack_start__ = __stack_end__ - stack_size;
heap_size = 0;
__heap_end__ = __stack_start__;
__heap_start__ = __heap_end__ - heap_size;
. = __stack_start__;
._stack :
{
PROVIDE ( end = . );
. = . + stack_size;
. = . + heap_size;
. = ALIGN(4);
} > RAM
_siccmram = LOADADDR(.ram2);
.ram2 (NOLOAD) :
{
. = ALIGN(4);
*(.ram2);
*(.ram2*);
. = ALIGN(4);
} > RAM2 AT> FLASH
/* Remove information from the standard libraries */
/DISCARD/ :
{
libc.a ( * )
libm.a ( * )
libgcc.a ( * )
}
.ARM.attributes 0 : { *(.ARM.attributes) }
}
答案 0 :(得分:1)
这应该有效,没有UB 但是,它依赖于endian。
#include <iostream>
#include <cstdint>
#include <cstring>
using namespace std;
struct elem {
uint32_t str;
uint32_t value;
uint32_t value2;
};
uint32_t makeint(const char str[4])
{
uint32_t val;
memcpy( &val, str, 4 );
return val;
}
const elem arr[] = {
{makeint("CM1"), 1, 1},
{makeint("CM2"), 2, 2},
{makeint("CM3"), 3, 3}
};
int main()
{
for (auto& e : arr)
cout << e.str << endl;
cout << "\ndone\n";
}
见here
答案 1 :(得分:0)
您可以使用多字符文字:请参阅character_literal的(6.)。
注意单引号:
const struct elem array[]{
{'CM1', 1, 1},
{'CM2', 2, 2},
{'CM3', 3, 3}
};
你可以看到gcc如何评估多字符文字:
编译器一次评估一个字符的多字符字符常量,将前一个值左移每个目标字符的位数,然后在截断到宽度的新字符的位模式中一个目标角色。最终的位模式为int类型,因此无论单个字符是否有符号都是有符号的。如果常量中的字符数多于目标int中的符号,则编译器会发出警告,并忽略多余的前导字符。