嗨,大家好!我有一个嵌入Lua的C ++应用程序作为脚本。非程序员编辑Lua脚本,然后C ++应用程序调用Lua脚本,Lua脚本也调用C ++注册函数。
我使用Luaplus完成上述工作。我的问题是:当脚本编辑器出错(如拼写错误参数)时,C ++应用程序崩溃了!我该怎么做才能防止这种情况发生?感谢
答案 0 :(得分:6)
看看lua_cpcall和lua_pcall。它们都允许在c中保护lua的函数。如果它们返回非负数,则调用失败,并且lua堆栈仅包含错误字符串。在cpcalls的情况下,堆栈是未修改的。对于pcall,您需要查看lua_pushcclosure以安全地调用cfunction。
你要做的是:用你想要的所有lua_ *调用创建一个c函数,比如loadfile和dofile。您可以使用lua_cpcall或lua_pushcclosure amd lua_pcall调用此函数。这允许您检测t中是否发生错误 他的功能你传递给了cpcall。
示例:
function hello() {
string hello_ = "Hello Lua!";
struct C {
static int call(lua_State* L) {
C *p = static_cast<C*>(lua_touserdata(L,-1));
lua_pushstring(L, p->str.c_str() );
lua_getglobal(L, "print");
lua_call(L, 1, 0); //ok
lua_pushstring(L, p->str.c_str() );
lua_getglobal(L, "notprint");
lua_call(L, 1, 0); //error -> longjmps
return 0; //Number of values on stack to 'return' to lua
}
const string& str;
} p = { hello_ };
//protected call of C::call() above
//with &p as 1st/only element on Lua stack
//any errors encountered will trigger a longjmp out of lua and
//return a non-0 error code and a string on the stack
//A return of 0 indicates success and the stack is unmodified
//to invoke LUA functions safely use the lua_pcall function
int res = lua_cpcall(L, &C::call, &p);
if( res ) {
string err = lua_tostring(L, -1);
lua_pop(L, 1);
//Error hanlder here
}
//load a .lua file
if( (res=luaL_loadfile(L, "myLuaFile.lua")) ) {
string err = lua_tostring(L, -1);
lua_pop(L, 1);
//res is one of
//LUA_ERRSYNTAX - Lua syntax error
//LUA_ERRMEM - Out of memory error
//LUE_ERRFILE - File not found/accessible error
}
//execute it
if( (res=lua_pcall(L,0,0,0)) ) {
string err = lua_tostring(L, -1);
lua_pop(L, 1);
// res is one of
// LUA_ERRRUN: a runtime error.
// LUA_ERRMEM: memory allocation error.
// LUA_ERRERR: error while running the error handler function (NULL in this case).
}
// try to call [a_int,b_str] = Foo(1,2,"3")
lua_getglobal(L,"Foo");
if( lua_isfunction(L,lua_gettop(L)) ) { //Foo exists
lua_pushnumber(L,1);
lua_pushnumber(L,2);
lua_pushstring(L,"3");
lua_pushvalue(L, -4); //copy of foo()
if( (res = lua_pcall(L, 3, 2, 0/*default error func*/)) ) {
string err = lua_tostring(L, -1);
lua_pop(L, 1);
//error: see above
}
int a_int = (int)lua_tointeger(L,-2);
string b_str = lua_tostring(L,-1);
lua_pop(L,2+1); //2 returns, + extra copy of Foo()
}
}