成功初始化后,struct member会被垃圾值覆盖

时间:2017-12-02 23:43:29

标签: c++ c pointers struct

我已经调试了这个函数很长一段时间了,无法解决这段代码可能发生的问题。

    void make_points(DocSpec instance, Tree *myTree, Point *p){
int i, j, k, index = 0;

for(i = 0; i < instance.numPt; i++)
    {
        p[i].x = instance.xCoordinates[i];
        p[i].y = instance.yCoordinates[i];
        p[i].parent = myTree[i].parent;
        p[i].num_children = 0;
        for(k = 0; k < MAX_NUM_CHILDREN; k++)
            {
                p[i].child[k] = 0;
            }
        for(j = 0; j < instance.numPt; j++)
            {
                if((i != j) && (myTree[j].parent == i))
                    {
                        p[i].num_children++;
                        p[i].child[index] = j;
                        index++;
                    }
            }
         p[i].overlap_hv = -1;
         p[i].overlap_vh = -1;
         index = 0;
     }

printf("p[1].index = %d;\n", p[1].index);
printf("p[1].x = %d;\n", p[1].x);
printf("p[1].y = %d;\n", p[1].y);
printf("p[1].parent = %d;\n", p[1].parent);
printf("p[1].num_children = %d;\n", p[1].num_children);

printf("p[1].child[8] = {");
index = 0;
for(i = 0; i < MAX_NUM_CHILDREN; i++)
    {
        if(p[1].child[i] != 0 && index == 0)
            {
                printf("%d", p[1].child[i]);
            }
        elseif(p[1].child[i] != 0)
            printf(", %d", p[1].child[i]);
    }
print("};\n");
printf("p[1].overlap_hv = %d;\n", p[1].overlap_hv);
printf("p[1].overlap_vh = %d;\n", p[1].overlap_vh);
}

运行该函数后我得到的输出如下:

p[1].index = 1;
p[1].x = 0;
p[1].y = 90;
p[1].parent = 5;
p[1].num_children = 0;
p[1].child[8] = {1563515760, 1768448814, 945513580, 540876893};
p[1].overlap_hv = 909455739;
p[1].overlap_vh = 892679225;

但它应该是:

p[1].index = 1;
p[1].x = 0;
p[1].y = 90;
p[1].parent = 5;
p[1].num_children = 0;
p[1].child[8] = {};
p[1].overlap_hv = -1;
p[1].overlap_vh = -1;

当我在我的程序上运行gdb时,我注意到p [1]的值被正确初始化,但是当

printf("p[1].x = %d;\n", p[1].x);

被执行 - p [1] .child [4],p [1] .child [5],p [1] .child [6],p [1] .child [7],p [1] .overlap_hv,p [1] .overlap_vh都会被垃圾值覆盖。

我不知道printf语句为什么或如何更改我的struct成员的值。

非常感谢任何帮助。

2 个答案:

答案 0 :(得分:0)

我的猜测是index正越过子边界而j会覆盖下一个结构成员p[1].overlap_hvp[1].overlap_vh

                    p[i].child[index] = j;
                    index++;

答案 1 :(得分:0)

事实证明,在重新分配内存时我没有使用正确的类型转换。与Valgrind的快速检查让我找到了罪魁祸首。

p = (Point*) realloc(p, instance.numPt * sizeof(p));

并修复了它

p = (Point*) realloc(p, instance.numPt * sizeof(Point));

感谢大家的建议。