我使用下面的代码在自定义视图中创建了一个梯形形状。
@Override
protected void onDraw(Canvas canvas) {
trapezoidPath.moveTo(0,0);
trapezoidPath.lineTo(getWidth() ,0);
trapezoidPath.lineTo(getWidth() , altitude);
trapezoidPath.lineTo(0,getHeight());
trapezoidPath.lineTo(0,0);
trapezoidPath.close();
canvas.drawPath(trapezoidPath,paintTrapezoid);
}
绘制的形状如下所示。
我想移动(0,高度)指向顶部,直到梯形形状变成矩形。在那之后我想要移动底线直到形状变成一条线。
有没有办法访问创建的路径线,它指向并操纵它们以达到我想要的效果?如果不是我怎么能实现这一目标?
我必须根据用户响应设置此形状的动画。谢谢。
答案 0 :(得分:0)
使用ObjectAnimator更改onDraw中使用的变量。以下是如何实现此功能的示例。
<强> MainActivity.java 强>
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
final TrapezoidView trapezoidView = findViewById(R.id.trapezoid);
final Button resetButton = findViewById(R.id.btn_reset);
resetButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
trapezoidView.reset();
}
});
final Button animateButton = findViewById(R.id.btn_animate);
animateButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
animateButton.setEnabled(false);
resetButton.setEnabled(false);
trapezoidView.toNewState();
}
});
trapezoidView.setListener(new TrapezoidView.TrapezoidListener() {
@Override
public void onNewState() {
animateButton.setEnabled(true);
resetButton.setEnabled(true);
}
});
}
}
<强> TrapezoidView.java 强>
public class TrapezoidView extends View {
public interface TrapezoidListener {
void onNewState();
}
public static final int TRAPEZOID_STATE = 0;
public static final int RECTANGLE_STATE = 1;
public static final int LINE_STATE = 2;
private int mState = TRAPEZOID_STATE;
private Paint mTrapezoidPaint;
private Path mTrapezoidPath = new Path();
private int mAnimationDuration = 5000; // 5 s in millis
private float mRectangleHeight = dpTopx(200);
private float mAltitude = mRectangleHeight;
private TrapezoidListener mListener;
public TrapezoidView(Context context, AttributeSet attrs) {
super(context, attrs);
mTrapezoidPaint = new Paint();
mTrapezoidPaint.setColor(Color.BLACK);
mTrapezoidPaint.setStrokeWidth(5.0f);
mTrapezoidPaint.setStyle(Paint.Style.STROKE);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
mTrapezoidPath.reset();
if (mState == TRAPEZOID_STATE) {
mAltitude = getHeight();
}
mTrapezoidPath.moveTo(0, 0);
mTrapezoidPath.lineTo(getWidth(), 0);
if (mState == LINE_STATE) {
mTrapezoidPath.lineTo(getWidth(), mAltitude);
mTrapezoidPath.lineTo(0, mAltitude);
} else {
mTrapezoidPath.lineTo(getWidth(), mRectangleHeight);
mTrapezoidPath.lineTo(0, mAltitude);
}
mTrapezoidPath.lineTo(0, 0);
mTrapezoidPath.close();
canvas.drawPath(mTrapezoidPath, mTrapezoidPaint);
}
private float dpTopx(int dp) {
return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dp, getResources().getDisplayMetrics());
}
public float getAltitude() {
return mAltitude;
}
public void setAltitude(float altitude) {
this.mAltitude = altitude;
invalidate();
}
public void reset() {
mState = TRAPEZOID_STATE;
mRectangleHeight = dpTopx(200);
mAltitude = mRectangleHeight;
invalidate();
}
public void setListener(TrapezoidListener listener) {
mListener = listener;
}
public void toNewState() {
if (mState == LINE_STATE) {
mListener.onNewState();
return;
}
float start;
float target;
final int targetState = mState == TRAPEZOID_STATE ? RECTANGLE_STATE : LINE_STATE;
if (targetState == RECTANGLE_STATE) {
start = getHeight();
target = mRectangleHeight;
} else {
start = mAltitude;
target = 0.0f;
}
ObjectAnimator stateAnimation = ObjectAnimator.ofFloat(TrapezoidView.this, "Altitude", start);
stateAnimation.setFloatValues(target);
stateAnimation.setDuration(mAnimationDuration);
stateAnimation.addListener(
new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {
mState = targetState;
}
@Override
public void onAnimationEnd(Animator animation) {
mListener.onNewState();
}
@Override
public void onAnimationCancel(Animator animation) {
}
@Override
public void onAnimationRepeat(Animator animation) {
}
}
);
stateAnimation.start();
}
}
<强> activity_main.xml中强>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:padding="50dp"
tools:context="test.example.MainActivity">
<test.example.TrapezoidView
android:id="@+id/trapezoid"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="0.9" />
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="0.1"
android:orientation="horizontal">
<Button
android:id="@+id/btn_animate"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Animate!" />
<Button
android:id="@+id/btn_reset"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Reset" />
</LinearLayout>
</LinearLayout>