如何使用MouseListener调用另一个类? 这个我的类使用Implements MouseListener
public class MouseInput implements MouseListener {
@Override
public void mouseClicked (MouseEvent me){
}
@Override
public void mousePressed (MouseEvent me){
}
@Override
public void mouseReleased (MouseEvent me){
int x = me.getX();
int y = me.getY();
if (me.getButton() == MouseEvent.BUTTON1){
if (x>50 && x<450 && y>400 && y<450){
if(State.ANIMATED){
State.ANIMATED = false;
}else{
State.ANIMATED = true;
}
}
}
}
@Override
public void mouseEntered (MouseEvent me){
State.ANIMATED = true;
}
@Override
public void mouseExited (MouseEvent me){
State.ANIMATED = false;
}
我想打电话给其他班级,有人可以帮帮我吗? 谢谢
答案 0 :(得分:0)
您可以让您的类MouseInput知道该类。 在类中创建构造函数和成员变量并分配它。然后使用你拥有的任何方法。
public class MouseInput implements MouseListener {
YourClassName yourClassName;
public MouseInput(YourClassName yourClassName ) {
this.yourClassName = yourClassName;
}
...