我正在使用easeljs将位图图像加载到画布上。我可以应用旋转,我想获得该图像的修改后的dataUrl,显示旋转。但是在使用cache
或getCacheDataURL
?
示例代码 - jsfiddle here
var stage = new createjs.Stage("canvas");
// Create an image.
var image = new Image();
// Since this sample is cross-domain, we must set this flag.
// Note that the origin server supports CORS.
image.crossOrigin = "Anonymous";
image.onload = createImage;
image.src = "http://playpen.createjs.com/CORS/duck.png";
// rotate the image
bmp.rotation = 45;
stage.addChild(bmp);
function createImage() {
// Update the stage once to show the loaded image (at its native size)
stage.update();
// Cache the bitmap. This is necessary to create the cache-canvas.
bmp.cache(0,0,image.width,image.height);
// Note that if you update again, it will show the canvas image as blurred.
//stage.update();
// Get the cache-canvas's data url.
var url = bmp.getCacheDataURL();
// Create a new image with the data url, and add it to the body.
var img2 = new Image();
img2.src = url;
document.body.appendChild(img2);
}
答案 0 :(得分:1)
图像仅在其父上下文中旋转。即使您将其缓存,旋转它也不会更改源的方向。
这是一个快速更新,其中位图被添加到Container,容器被缓存而不是bmp。由于bmp在容器内旋转,因此显示为预期。
http://jsfiddle.net/ecwd5vdz/2/
var cont = new createjs.Container();
cont.addChild(bmp);
//
cont.cache(0,0,image.width,image.height);
希望有所帮助。