我目前正在与Kivy合作进行GUI设计我正在寻找一种方法,可以通过另一个屏幕上的TextInput更改按钮文本。
我的屏幕1有一个按钮,可用作“标签”,我有另一个按钮可以进入屏幕2。
屏幕2是一个带有Textinput的键盘,在那里我把我要设置的数字放在屏幕1的“标签”按钮上。
使用名为“ENTER”的按钮,我想返回到屏幕1并更新按钮“label”中的新文本。但我无法弄清楚如何正确地做到这一点。
以下是项目代码的一小部分 main.py :
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.screenmanager import ScreenManager, Screen, FadeTransition
from kivy.uix.label import Label
from kivy.uix.widget import Widget
from kivy.graphics import Line
from kivy.uix.gridlayout import GridLayout
from kivy.uix.textinput import TextInput
class Main_Screen(Screen):
pass
class Input_Number_Inch_Screen(Screen):
pass
class Input_Screen(Screen):
pass
class Screen_Management(ScreenManager):
pass
presentation = Builder.load_file("screen3.kv")
class Screen3App(App):
def build(self):
return presentation
Screen3App().run()
screen3.kv 文件:
Screen_Management:
id: screen_management
transition: FadeTransition()
Main_Screen:
id: main_screen
name: "main_screen_name"
manager: screen_management
Input_Screen:
id: tire_setup_screen_id
name: "tire_setup_screen_name"
manager: screen_management
Input_Number_Inch_Screen:
name: "inch_screen"
manager: screen_management
<Main_Screen>:
canvas:
Color:
rgb: [.30, .30, .30]
Rectangle:
pos: self.pos
size: self.size
Button:
background_color: .52, .52, .52, 1
bold: 1
color: .0078,.67,.69,1
size_hint: .2, 1
pos_hint: {"x": 0, "center_y": .5}
on_release: app.root.current = "tire_setup_screen_name"
text: " INPUTS "
font_size: 30
# Screen 1: Input Screen
<Input_Screen>:
canvas:
Color:
rgb: [.30, .30, .30]
Rectangle:
pos: self.pos
size: self.size
GridLayout:
cols: 2
pos: (160,150)
size_hint: (.8, .8)
Button:
background_color: .52, .52, .52, 1
bold: 1
color: .0078,.67,.69,1
font_size: 30
text: "INPUT\n(Inch)"
size_hint_x: None
width: 150
on_release: app.root.current = "inch_screen"
# This button will go to the screen2
Button:
id: inch_input
background_color: .52, .52, .52, 1
bold: 1
color: .0078,.67,.69,1
font_size: 100
text: "THIS IS THE TEXT THAT I WANT TO UPDATE"
# Screen 2: Input Inch Screen Data
<Input_Number_Inch_Screen>:
canvas:
Color:
rgb: [.30, .30, .30]
Rectangle:
pos: self.pos
size: self.size
GridLayout:
orientation: 'vertical'
display: entry
rows: 6
padding: 10
spacing: 10
# This is the TextInput
BoxLayout:
TextInput:
id: entry
font_size: 75
multiline: False
# This will be the button that would go back to the screen and update
# the button text with the new text entered in the TextInput
BoxLayout:
spacing: 10
Button:
background_color: .52, .52, .52, 1
bold: 1
color: .0078,.67,.69,1
font_size: 40
text:"ENTER"
on_release: app.root.current = "tire_setup_screen_name"
on_press: app.root.inch_input.text = entry.text
感谢你的时间,任何评论都会很有帮助。
答案 0 :(得分:0)
请在screen3.kv中替换以下内容:
on_press: app.root.inch_input.text = entry.text
使用:
on_press: root.manager.ids.tire_setup_screen_id.ids.inch_input.text = entry.text
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.screenmanager import ScreenManager, Screen, FadeTransition
from kivy.uix.label import Label
from kivy.uix.widget import Widget
from kivy.graphics import Line
from kivy.uix.gridlayout import GridLayout
from kivy.uix.textinput import TextInput
class Main_Screen(Screen):
pass
class Input_Number_Inch_Screen(Screen):
pass
class Input_Screen(Screen):
pass
class Screen_Management(ScreenManager):
pass
presentation = Builder.load_file("screen3.kv")
class Screen3App(App):
def build(self):
return presentation
if __name__ == "__main__":
Screen3App().run()
#:kivy 1.10.0
#:import FadeTransition kivy.uix.screenmanager.FadeTransition
Screen_Management:
id: screen_management
transition: FadeTransition()
Main_Screen:
id: main_screen
name: "main_screen_name"
manager: screen_management
Input_Screen:
id: tire_setup_screen_id
name: "tire_setup_screen_name"
manager: screen_management
Input_Number_Inch_Screen:
name: "inch_screen"
manager: screen_management
<Main_Screen>:
canvas:
Color:
rgb: [.30, .30, .30]
Rectangle:
pos: self.pos
size: self.size
Button:
background_color: .52, .52, .52, 1
bold: 1
color: .0078,.67,.69,1
size_hint: .2, 1
pos_hint: {"x": 0, "center_y": .5}
on_release: root.manager.current = "tire_setup_screen_name"
text: " INPUTS "
font_size: 30
# Screen 1: Input Screen
<Input_Screen>:
canvas:
Color:
rgb: [.30, .30, .30]
Rectangle:
pos: self.pos
size: self.size
GridLayout:
cols: 2
pos: (160,150)
size_hint: (.8, .8)
Button:
background_color: .52, .52, .52, 1
bold: 1
color: .0078,.67,.69,1
font_size: 30
text: "INPUT\n(Inch)"
size_hint_x: None
width: 150
on_release: root.manager.current = "inch_screen"
# This button will go to the screen2
Button:
id: inch_input
background_color: .52, .52, .52, 1
bold: 1
color: .0078,.67,.69,1
font_size: 100
text: "THIS IS THE TEXT THAT I WANT TO UPDATE"
# Screen 2: Input Inch Screen Data
<Input_Number_Inch_Screen>:
canvas:
Color:
rgb: [.30, .30, .30]
Rectangle:
pos: self.pos
size: self.size
GridLayout:
orientation: 'vertical'
display: entry
rows: 6
padding: 10
spacing: 10
# This is the TextInput
BoxLayout:
TextInput:
id: entry
font_size: 75
multiline: False
# This will be the button that would go back to the screen and update
# the button text with the new text entered in the TextInput
BoxLayout:
spacing: 10
Button:
background_color: .52, .52, .52, 1
bold: 1
color: .0078,.67,.69,1
font_size: 40
text:"ENTER"
on_release: root.manager.current = "tire_setup_screen_name"
on_press: root.manager.ids.tire_setup_screen_id.ids.inch_input.text = entry.text