我试图用LibGdx Tiled和Box2D为Android创建一个小型侧卷轴。 我正在使用Object Layer来解决Player和World之间的冲突。 如果我使用矩形作为对象图层,这工作正常。 但是,当我尝试使用Polygones时,碰撞不起作用。 我究竟做错了什么。 (为拼写错误而烦恼)
这是我的代码:
>>> import csv
>>> f = open('myclone.csv', 'rb')
>>> reader = csv.reader(f)
>>> headers = reader.next()
>>> headers
['workers', 'constant', 'age']
>>> column = {}
>>> for h in headers:
... column[h] = []
...
>>> column
{'workers': [], 'constant': [], 'age': []}
>>> for row in reader:
... for h, v in zip(headers, row):
... column[h].append(v)
...
>>> column
{'workers': ['w0', 'w1', 'w2', 'w3'], 'constant': ['7.334', '5.235', '3.2225', '0'], 'age': ['-1.406', '-4.936', '-1.478', '0']}
>>> column['workers']
['w0', 'w1', 'w2', 'w3']
>>> column['constant']
['7.334', '5.235', '3.2225', '0']
>>> column['age']
['-1.406', '-4.936', '-1.478', '0']
>>>
答案 0 :(得分:0)
我自己最终解决了这个问题。
for(MapObject object : map.getLayers().get(5).getObjects()){
Shape shape;
if (object instanceof RectangleMapObject) {
shape = getRectangle((RectangleMapObject)object);
}
else if (object instanceof PolygonMapObject) {
shape = getPolygon((PolygonMapObject)object);
}
else if (object instanceof PolylineMapObject) {
shape = getPolyline((PolylineMapObject)object);
}
else if (object instanceof CircleMapObject) {
shape = getCircle((CircleMapObject)object);
}
else {
continue;
}
bdef.type = BodyDef.BodyType.StaticBody;
body = world.createBody(bdef);
fdef.shape = shape;
body.createFixture(fdef);
}
private static PolygonShape getRectangle(RectangleMapObject rectangleObject) {
Rectangle rectangle = rectangleObject.getRectangle();
PolygonShape polygon = new PolygonShape();
Vector2 size = new Vector2((rectangle.x + rectangle.width * 0.5f) / AoF.PPM,
(rectangle.y + rectangle.height * 0.5f ) / AoF.PPM);
polygon.setAsBox(rectangle.width * 0.5f /AoF.PPM,
rectangle.height * 0.5f / AoF.PPM,
size,
0.0f);
return polygon;
}
private static CircleShape getCircle(CircleMapObject circleObject) {
Circle circle = circleObject.getCircle();
CircleShape circleShape = new CircleShape();
circleShape.setRadius(circle.radius / AoF.PPM);
circleShape.setPosition(new Vector2(circle.x / AoF.PPM, circle.y / AoF.PPM));
return circleShape;
}
private static PolygonShape getPolygon(PolygonMapObject polygonObject) {
PolygonShape polygon = new PolygonShape();
float[] vertices = polygonObject.getPolygon().getTransformedVertices();
float[] worldVertices = new float[vertices.length];
for (int i = 0; i < vertices.length; ++i) {
System.out.println(vertices[i]);
worldVertices[i] = vertices[i] / AoF.PPM;
}
polygon.set(worldVertices);
return polygon;
}
private static ChainShape getPolyline(PolylineMapObject polylineObject) {
float[] vertices = polylineObject.getPolyline().getTransformedVertices();
Vector2[] worldVertices = new Vector2[vertices.length / 2];
for (int i = 0; i < vertices.length / 2; ++i) {
worldVertices[i] = new Vector2();
worldVertices[i].x = vertices[i * 2] / AoF.PPM;
worldVertices[i].y = vertices[i * 2 + 1] / AoF.PPM;
}
ChainShape chain = new ChainShape();
chain.createChain(worldVertices);
return chain;
}