我一直在研究Python the Hard way book,它提出了编写战斗系统的挑战
我想知道如何打破'win'子句的while循环或移动到下一个场景 目前游戏在用户“死亡”时起作用,但是在击败两个对手游戏时都会出现错误消息。
File "fight_test.py", line 146, in <module>
a_game.play()
File "fight_test.py", line 20, in play
next_scene_name = current_scene.enter()
AttributeError: 'NoneType' object has no attribute 'enter'
while health > 0 and (customer1 or customer2):
#While loop runs whilst health > 0 and one of the customers remains.
print "\n", "-" * 20
your_attack = randint(4,12)
customer1_attack = randint(1,4)
customer2_attack = randint(3,6)
if customer2_hitpoints == 0 and customer1_hitpoints == 0:
return 'Win'
attack = int(raw_input("Type 1 to attack Customer 1, 2 to attack Customer 2 >"))
if attack == 1:
if customer1:
customer1_hitpoints = customer1_hitpoints - your_attack
print "You refuse service to Customer 1, %d damage." % your_attack
if customer1_hitpoints <= 0:
customer1 = False
print "Customer 1 is removed from the building."
else:
print "Customer 1 has already been removed and left an angry Trip Advisor review."
elif attack == 2:
if customer2:
customer2_hitpoints = customer2_hitpoints - your_attack
print "You tell customer 2 that they have had too much already, %d damage." % your_attack
if customer2_hitpoints <= 0:
customer2 = False
print "Customer 2 falls over and throws up, they are promptly removed from the building."
else:
print "They have already left to get a late night burger."
else:
print "Why are you just doing nothing?"
if customer1:
health = health - customer1_attack
print "Customer 1 tells you that the service is better in Wetherspoons."
print "It causes %d damage and you have d% health left." % (customer1_attack, health)
if health <= 0:
return 'death'
break
if customer2:
health = health - customer2_attack
#print Fight.quotes[randint(0, len(self.quips)-1)]
print "The customer tells you \"This isn't how I make this drink at home!\""
print "It causes %d damage and you have %d health left." % (customer2_attack, health)
if health <= 0:
return 'death'
break
答案 0 :(得分:0)
我相信你正在进入战斗,并且death
可以在某些时候返回,这可能会加载那个场景...
scenes = {
'fight' : Fight(),
'death' : Death()
}
在这种情况下如何实现退出while循环的方法并移动到另一个场景/打印win语句?
如何将'Win' : Win()
添加到场景地图中?
关于错误
AttributeError:&#39; NoneType&#39;对象没有属性&#39;输入&#39;
您可能还需要None
的场景(不是'None'
)或检查您当前的场景是否存在
if not current_scene:
print "Done!"
exit(0)
next_scene_name = current_scene.enter()
此外,这实际上是检查customer2是否还活着且customer1已经死了
if customer2_hitpoints and customer1_hitpoints == 0:
您需要明确检查两者是否为零