我使用此代码,以便当我单击按钮时,其背景变为带有白色边框的图片,当我再次按下它时,它会变为带有灰色背景的图片(按钮始终具有灰色背景)。
我怎么能这样做,当我点击另一个按钮(清晰和平等)时,“+”,“ - ”,“/”,“*”的背景变为灰色,就像按下之前一样。 / p>
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var displayResultLabel: UILabel!
var stillTyping = false
var dotIsPlaced = false
var firstOperand: Double = 0
var secondOperand: Double = 0
var operationSign: String = ""
var currentInput: Double {
get {
return Double (displayResultLabel.text!)!
}
set {
let value = "\(newValue)"
let ValueArray = (value.components(separatedBy:"."))
if ValueArray[1] == "0" {
displayResultLabel.text = "\(ValueArray[0])"
} else {
displayResultLabel.text = "\(newValue)"
}
stillTyping = false
}
}
@IBAction func numberPressed(_ sender: UIButton) {
let number = sender.currentTitle!
if stillTyping {
if (displayResultLabel.text?.characters.count)! < 20 {
displayResultLabel.text = displayResultLabel.text! + number
}
} else {
displayResultLabel.text = number
stillTyping = true
}
}
@IBAction func twoOperandsSignPressed(sender: UIButton) {
operationSign = sender.currentTitle!
firstOperand = currentInput
stillTyping = false
dotIsPlaced = false
}
func operateWithTwoOperands(operation: (Double, Double) -> Double) {
currentInput = operation(firstOperand, secondOperand)
stillTyping = false
}
@IBAction func equalitySignPressed(sender: UIButton) {
if stillTyping {
secondOperand = currentInput
}
dotIsPlaced = false
switch operationSign {
case "+":
operateWithTwoOperands{$0 + $1}
case "-":
operateWithTwoOperands{$0 - $1}
case "✕":
operateWithTwoOperands{$0 * $1}
case "÷":
operateWithTwoOperands{$0 / $1}
default: break
}
}
@IBAction func clearButtonPressed(_ sender: UIButton) {
firstOperand = 0
secondOperand = 0
currentInput = 0
displayResultLabel.text = "0"
dotIsPlaced = false
operationSign = ""
}
// +,-
@IBAction func plusMinusButtonPressed(_ sender: UIButton) {
currentInput = -currentInput
}
@IBAction func percentageButtonPressed(_ sender: UIButton) {
if firstOperand == 0 {
currentInput = currentInput / 100
} else {
secondOperand = firstOperand * currentInput / 100
}
}
@IBAction func squareRootButtonPressed(_ sender: UIButton) {
currentInput = sqrt(currentInput)
}
@IBAction func dotButtonPressed(_ sender: UIButton) {
if stillTyping && !dotIsPlaced {
displayResultLabel.text = displayResultLabel.text! + "."
dotIsPlaced = true
} else if !stillTyping && !dotIsPlaced {
displayResultLabel.text = "0."
}
@IBAction func PercentAnimate(_ sender: UIButton) {
if sender.currentBackgroundImage == image_off {
sender.setBackgroundImage(Image_on, for: .normal)
} else {
sender.setBackgroundImage(image_off, for: .normal)
}
if (previousButton !== sender) {
previousButton.setBackgroundImage(image_off, for: .normal)
previousButton = sender
}
}
override var preferredStatusBarStyle: UIStatusBarStyle {
return .lightContent
}
}
答案 0 :(得分:3)
以下是您可以为任何视图创建边框的代码,在您的情况下,它将是按钮。
@IBAction func PercentAnimate(_ sender: UIButton) {
let btnCurrent : UIButton = sender as! UIButton
let btnPrevious : UIButton = previousButton as! UIButton
createBorderWithColor(color : UIColor.clear , myView : btnPrevious)
createBorderWithColor(color : UIColor.clear , myView : btnCurrent)
if (previousButton !== sender) {
previousButton = sender
}
}
您可以使用上面的功能,例如
@IBAction func PercentAnimate(_ sender: UIButton) {
let btnCurrent : UIButton = sender as! UIButton
let btnPrevious : UIButton = previousButton as! UIButton
btnPrevious.setBackgroundImage(image_off, for: .normal)
btnCurrent.setBackgroundImage(image_on, for: .normal)
if (previousButton !== sender) {
previousButton = sender
}
}
请知道它是否有帮助,或者您需要任何解释。
如果要设置图像
FirebaseUI