无法阻止背景音乐(Swift 3,Xcode 8)

时间:2017-06-30 17:47:38

标签: iphone swift xcode

我在视图加载时运行AVAudioPlayer的实例。从另一个ViewController我有UISwitch来停止音乐。我可以从交换机收到Bool并看到它在console中调用正确的功能,但我无法让音乐停止播放。我试图停止,暂停和改变音量,但无济于事。当应用程序关闭(双击主页并向上滑动)并且开关状态保持关闭时,音乐将无法播放。如果您打开开关,音乐将播放但不会停止。

代码:

var player:AVAudioPlayer = AVAudioPlayer()

let optionDefaults = UserDefaults.standard

override func viewDidLoad() {

    super.viewDidLoad()

    do{

        let audioPath = Bundle.main.path(forResource: "backgroundmusic", ofType: "wav")
        try player = AVAudioPlayer(contentsOf: NSURL(fileURLWithPath: audioPath!) as URL)
        player.volume = 0.2

        if optionDefaults.value(forKey: "musicOn") != nil  {

            let musicOn: Bool = optionDefaults.value(forKey: "musicOn") as! Bool
            if musicOn == false  {

                print("********** Music is off **********")
                player.stop()

            }

            else {

                print("********** Music is On **********")
                player.play()

            }  
        } 
    } catch {
       print("AVPlayer did not initialize")
    }

    player.numberOfLoops = -1
}

*******代码切换********

 let optionDefaults = UserDefaults.standard

 @IBOutlet weak var musicOnOff: UISwitch!

 var musicOn : Bool = true

 @IBAction func switchToGame(sender: UIButton) {


    if musicOnOff.isOn{

        musicOn = true
        optionDefaults.set(musicOn, forKey: "musicOn")

    }

    if musicOnOff.isOn == false{

        musicOn = false
        optionDefaults.set(musicOn, forKey: "musicOn")

    }}

override func viewDidLoad() {
    super.viewDidLoad()

if optionDefaults.value(forKey: "musicOn") != nil  {

    let musicOn: Bool = optionDefaults.value(forKey: "musicOn") as! Bool
    if musicOn == false  {

        musicOnOff.isOn = false

    }

    else{

        musicOnOff.isOn  = true

    }
}}

1 个答案:

答案 0 :(得分:0)

仅在视图加载完成时才播放音乐。如果您想在切换切换时停止并播放,只需在切换开关动作上调用palyOrStopMusic方法

var player:AVAudioPlayer = AVAudioPlayer()

let optionDefaults = UserDefaults.standard

override func viewDidLoad() {

super.viewDidLoad()
     playOrStopMusic()
  }

func playOrStopMusic(){
 do{

        let audioPath = Bundle.main.path(forResource: "backgroundmusic", ofType: "wav")
        try player = AVAudioPlayer(contentsOf: NSURL(fileURLWithPath: audioPath!) as URL)
        player.volume = 0.2

        if optionDefaults.value(forKey: "musicOn") != nil  {

            let musicOn: Bool = optionDefaults.value(forKey: "musicOn") as! Bool
            if musicOn == false  {

                print("********** Music is off **********")
                player.stop()

            }

            else {

                print("********** Music is On **********")
                player.play()

            }  
        } 
    } catch {
       print("AVPlayer did not initialize")
    }

    player.numberOfLoops = -1
}

*******代码切换********

 let optionDefaults = UserDefaults.standard

 @IBOutlet weak var musicOnOff: UISwitch!

 var musicOn : Bool = true

 @IBAction func switchToGame(sender: UIButton) {


    if musicOnOff.isOn{
        musicOn = true
        optionDefaults.set(musicOn, forKey: "musicOn")
    }else{
        musicOn = false
        optionDefaults.set(musicOn, forKey: "musicOn")
    }

    playOrStopMusic()
}

override func viewDidLoad() {
    super.viewDidLoad()
    playOrStopMusic()
}