我有一个设置框架,最终会将值存储到std::map
boost::any
的值。
由于我不希望客户端处理异常,因此它提供了一个默认值,如果设置检索失败,设置框架将会回退:这会强制我通过复制返回设置值。
class SettingsMgr
{
public:
template<class T>
T getSetting(const std::string& settingName, const T& settingDefValue)
{
try
{
if(cache.find(settingName) != cache.end)
{
return any_cast<const T&>(cache.find(settingName)->second);
}
else
{
cache[settingName] = someDbRetrievalFunction<T>(settingName);
return any_cast<const T&>(cache.find(settingName)->second);
}
}
catch(...)
{
return settingDefValue;
}
}
// This won't work in case the default value needs to be returned
// because it would be a reference to a value the client - and not the SettingsMgr -
// owns (which might be temporary etc etc)
template<class T>
const T& getSettingByRef(const std::string& settingName, const T& settingDefValue);
private:
std::map<std::string, boost::any> cache;
}
现在,我并不认为这是一个大问题,因为我认为这要归功于RVO魔术,对设置框架所拥有的缓存值的引用将被撤销 - 特别是当客户端显式封装返回值时一个const参考!
根据我的测试,似乎并非如此。
void main() {
SettingsMgr sm;
// Assuming everything goes fine, SNAME is cached
const std::string& asettingvalue1 = sm.getSetting<std::string>("SNAME", "DEF_VALUE");
// Assuming everything goes fine, cached version is returned (no DB lookup)
const std::string& asettingvalue2 = sm.getSetting<std::string>("SNAME", "DEF_VALUE");
ASSERT_TRUE(&asettingvalue1 == &asettingvalue2); // Fails
const std::string& awrongsettingname = sm.getSettingByRef<std::string>("WRONGSETTINGNAME", "DEF_VALUE");
ASSERT_TRUE(awrongsettingname == "DEF_VALUE"); // Fails, awrongsettingname is random memory
}
答案 0 :(得分:1)
您可以使用getSettingByRef
版本并阻止传递任何右值参考的可能性:
template<class T>
const T & getSetting(const std::string& settingName, T&& settingDefValue) {
static_assert(false, "No rvalue references allowed!");
}