我正在尝试从特定的起始角度到某个结束角度实施弧形绘制。我试图动画绘制弧形但没有运气。
我已经找了几个实现但是所有这些实现都指的是绘制动画的圆圈。
喜欢用一种颜色绘制一个馅饼。具有一定的起始和结束角度。饼图的动画。
我喜欢的是在从开始角度到结束角度动画弧形的同时进行动画填充。
正如顺时针绘制弧线一样,绘制时正在填充内部颜色。
任何想法如何在Swift中实现这一点?
提前致谢。
修改
这就是我所画的:
(灰色显示绘图饼图所覆盖的区域)
绘制Pie的代码
import Foundation
import UIKit
@IBDesignable class PieChart : UIView {
@IBInspectable var percentage: CGFloat = 50 {
didSet {
self.setNeedsDisplay()
}
}
@IBInspectable var outerBorderWidth: CGFloat = 2 {
didSet {
self.setNeedsDisplay()
}
}
@IBInspectable var outerBorderColor: UIColor = UIColor.white {
didSet {
self.setNeedsDisplay()
}
}
@IBInspectable var percentageFilledColor: UIColor = UIColor.primary {
didSet {
self.setNeedsDisplay()
}
}
let circleLayer = CAShapeLayer()
override func draw(_ rect: CGRect) {
drawPie(rect: rect, endPercent: percentage, color: UIColor.primary)
}
func drawPie(rect: CGRect, endPercent: CGFloat = 70, color: UIColor) {
let center = CGPoint(x: rect.origin.x + rect.width / 2, y: rect.origin.y + rect.height / 2)
let radius = min(rect.width, rect.height) / 2
let gpath = UIBezierPath(arcCenter: center, radius: radius, startAngle: 0, endAngle: CGFloat(360.degreesToRadians), clockwise: true)
UIColor.white.setFill()
gpath.fill()
let circlePath = UIBezierPath(arcCenter: center, radius: radius, startAngle: CGFloat(0), endAngle:CGFloat(360.degreesToRadians), clockwise: true)
circleLayer.path = circlePath.cgPath
circleLayer.fillColor = UIColor.clear.cgColor
circleLayer.strokeColor = outerBorderColor.cgColor
circleLayer.lineWidth = outerBorderWidth
circleLayer.borderColor = outerBorderColor.cgColor
self.layer.addSublayer(circleLayer)
let π: CGFloat = 3.14
let halfPi: CGFloat = π / 2
let startPercent: CGFloat = 0.0
let startAngle = (startPercent / 100 * π * 2 - π ) + halfPi
let endAngle = (endPercent / 100 * π * 2 - π ) + halfPi
let path = UIBezierPath()
path.move(to: center)
path.addArc(withCenter: center, radius: radius, startAngle: CGFloat(startAngle), endAngle: CGFloat(endAngle), clockwise: true)
path.close()
percentageFilledColor.setFill()
path.fill()
}
}
答案 0 :(得分:0)
我已经使用playground和swift创建了这段代码。此代码将绘制一个饼图,为填充颜色设置动画。确保在Xcode上打开时间轴窗格以查看动画是否正常工作。我无法找到将路径功能直接传递给CAAnimation的方法,因此我的解决方法是创建一个步骤列表,每个步骤包含一个百分比阶段的路径。您可以更改动画动画的步骤。
//: Playground - noun: a place where people can play
import UIKit
import XCPlayground
let STEPS_ANIMATION = 50
let initialPercentage : CGFloat = 0.10
let finalPercentage : CGFloat = 0.75
func buildPiePath(frame : CGRect, percentage : CGFloat) -> UIBezierPath {
let newPath = UIBezierPath()
let startPoint = CGPoint(x: frame.size.width, y: frame.height / 2.0)
let centerPoint = CGPoint(x: frame.size.width / 2.0, y: frame.height / 2.0)
let startAngle : CGFloat = 0
let endAngle : CGFloat = percentage * 2 * CGFloat(M_PI)
newPath.move(to: centerPoint)
newPath.addLine(to: startPoint)
newPath.addArc(withCenter: centerPoint,
radius: frame.size.width / 2.0,
startAngle: startAngle,
endAngle: endAngle,
clockwise: true)
newPath.addLine(to: centerPoint)
newPath.close()
return newPath
}
func buildPiePathList(frame: CGRect,
startPercentage: CGFloat,
finalPercentage: CGFloat) -> [AnyObject] {
var listValues = [AnyObject]()
for index in 1...STEPS_ANIMATION {
let delta = finalPercentage - startPercentage
let currentPercentage = CGFloat(index) / CGFloat(STEPS_ANIMATION)
let percentage = CGFloat(startPercentage + (delta * currentPercentage))
listValues.append(buildPiePath(frame: frame,
percentage: percentage)
.cgPath)
}
return listValues
}
// Container for pie chart
let container = UIView(frame: CGRect(x: 0, y: 0, width: 400, height: 400))
container.backgroundColor = UIColor.gray
XCPShowView(identifier: "Container View", view: container)
let circleFrame = CGRect(x: 20, y: 20, width: 360, height: 360)
// Red background
let background = CAShapeLayer()
background.frame = circleFrame
background.fillColor = UIColor.red.cgColor
background.path = buildPiePath(frame: circleFrame, percentage: 1.0).cgPath
container.layer.addSublayer(background)
// Green foreground that animates
let foreground = CAShapeLayer()
foreground.frame = circleFrame
foreground.fillColor = UIColor.green.cgColor
foreground.path = buildPiePath(frame: circleFrame, percentage: initialPercentage).cgPath
container.layer.addSublayer(foreground)
// Filling animation
let fillAnimation = CAKeyframeAnimation(keyPath: "path")
fillAnimation.values = buildPiePathList(frame: circleFrame,
startPercentage: initialPercentage,
finalPercentage: finalPercentage)
fillAnimation.duration = 3
fillAnimation.calculationMode = kCAAnimationDiscrete
foreground.add(fillAnimation, forKey:nil)