我的应用程序中有一个语音转文字功能,按&按住按钮;一个viewcontroller从windowbounds外部动画进入视图并开始录制,释放按钮;录制停止并且视图在窗口边界中生成动画。
突然间,我通过Firebase Crashreporting获得了一些崩溃报告,该功能正在崩溃一些用户(2个用户/ 5个实例,所有相同的事件)。以下是我的crashlog-events指向我的代码..但是,我根本无法重现错误,我尝试了1000次,压力加载(猴子按钮捣碎等等),它不会在我的设备上崩溃..
有人可以帮我解析底部/建议中的堆栈跟踪吗? /有什么问题的建议?我能做些什么来稳定?
根据我的理解,它围绕installTapOnBus:0?有关下一步的建议吗?
_audioEngine = [[AVAudioEngine alloc] init];
_speechRecognizer = [[SFSpeechRecognizer alloc] initWithLocale:[NSLocale localeWithLocaleIdentifier:@"da"]];
[_speechRecognizer setDelegate:self];
_request = [[SFSpeechAudioBufferRecognitionRequest alloc] init];
AVAudioInputNode *node =[_audioEngine inputNode];
AVAudioFormat *recordingFormat = [node outputFormatForBus:0];
[node installTapOnBus:0 bufferSize:1024 format:recordingFormat block:^(AVAudioPCMBuffer * _Nonnull buffer, AVAudioTime * _Nonnull when) {
[_request appendAudioPCMBuffer:buffer];
}];
}
堆栈跟踪:
1 CoreFoundation __exceptionPreprocess + 1232864
2 libobjc.A.dylib objc_exception_throw + 34100
3 CoreFoundation +[NSException raise:format:arguments:] + 1232560
4 AVFAudio AVAE_RaiseException(NSString*, ...) + 78280
5 AVFAudio AVAudioNodeImplBase::CreateRecordingTap(unsigned long, unsigned int, AVAudioFormat*, void (AVAudioPCMBuffer*, AVAudioTime*) block_pointer) + 554488
6 AVFAudio -[AVAudioNode installTapOnBus:bufferSize:format:block:] + 545144
7 shoppinglist 4295363296 + 297696
8 shoppinglist 4295358408 + 292808
9 UIKit -[UIViewController loadViewIfRequired] + 65212
10 UIKit -[UIViewController view] + 64152
11 shoppinglist 4295296168 + 230568
12 shoppinglist 4295272504 + 206904
13 shoppinglist 4295266368 + 200768
14 UIKit -[UIViewController _setViewAppearState:isAnimating:] + 162800
15 UIKit -[UIViewController __viewWillAppear:] + 162144
16 UIKit __56-[UIPresentationController runTransitionForCurrentState]_block_invoke + 3540196
17 UIKit _runAfterCACommitDeferredBlocks + 2738508
18 UIKit _cleanUpAfterCAFlushAndRunDeferredBlocks + 2681320
19 UIKit _afterCACommitHandler + 9796
20 CoreFoundation __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 895396
21 CoreFoundation __CFRunLoopDoObservers + 886316
22 CoreFoundation __CFRunLoopRun + 887416
23 CoreFoundation CFRunLoopRunSpecific + 36256
24 GraphicsServices GSEventRunModal + 49264
25 UIKit UIApplicationMain + 479316
26 shoppinglist 4295262124 + 196524
27 libdyld.dylib start + 17816
答案 0 :(得分:2)
我也遇到了同样的崩溃,但现在已经解决了。所以你需要检查音频格式的速率:
AVAudioInputNode *node =[_audioEngine inputNode];
AVAudioFormat *recordingFormat = [node outputFormatForBus:0];
if (recordingFormat.sampleRate > 0)
{
[node installTapOnBus:0 bufferSize:1024 format:recordingFormat block:^(AVAudioPCMBuffer * _Nonnull buffer, AVAudioTime * _Nonnull when) {
[_request appendAudioPCMBuffer:buffer];
}];
}