可能的修复(随着时间的推移效率/性能问题?)
$.validator.addMethod("fileextensions",
function (value, element, param) {
var fileType = $(element)[0].files[0].type;
var fileTypes = ["image/jpeg", "image/pjpeg", "image/gif", "image/bmp", "image/png", "image/x-png", "image/tiff"]
var validExtension = $.inArray(type, fileTypes) !== -1;
return validExtension;
});
$.validator.addMethod("maxfilesize",
function (value, element, param) {
var fileSize = $(element)[0].files[0].size;
var maxSize = 1048576;
var validSize = fileSize < maxSize;
return validSize;
});
$.validator.unobtrusive.adapters.add('fileextensions', [], function (options) {
var params = {
fileextensions: $(options.element).data("val-fileextensions").split(',')
};
options.rules['fileextensions'] = params;
options.messages['fileextensions'] = $(options.element).data("val-fileextensions");
});
$.validator.unobtrusive.adapters.add('maxfilesize', [], function (options) {
options.rules['maxfilesize'] = [];
options.messages['maxfilesize'] = $(options.element).data("val-maxfilesize");
});
我试图重新创建&#34;浮动&#34; HTML5 Canvas中的效果。 我想要做的是试图获得一个图像&#34; float&#34;上和下。 绘制图像并运行float()函数以计算图像的下一个y位置。我已经让它向下浮动,或向上,但不是如何在图像浮动示例100px(向上或向下)之后改变方向。我该怎么做?
我已在此处上传了画布:https://stuff.darkleaks.net/HTML5%20WP/cheshire/
你可以看到屁股,图像漂浮下来,然后慢下来。停止移动后,我想改变浮动方向。 let i = 0;
function float() {
yPos += Math.sin(i);
i += .01 * yVel;
}
函数是我尝试执行此操作的地方。
float()
答案 0 :(得分:0)
按照问题中的说明在代码中向下浮动
// in the draw function
xPos += xVel;
yPos += yVel;
然后检查yPos
是否超过某个点,如果是,则改变方向
const bottom = ctx.canvas.height - 300; // put somewhere with globals
if(yPos > bottom){ // is pos past bottom
yVel = -0.5; // change direction
yPos = bottom; // make sure yPos does not render past bottom
}
顶部
相同const top = 100; // put somewhere with globals
if(yPos < top){ // is pos past top
yVel = 0.5; // change direction
yPos = top; // make sure yPos does not render past top
}