我无法使用此声明,因为selectedWords可以是任何字符串。
.DATA
guessWords BYTE SIZEOF selectedWords DUP ('-'), 0
所以我尝试这样做:
;Wordls what we select by rundom code
selectedWords BYTE ?
lengthSelectedWorld DWORD ?
;Letter what we guess, input from keyboard
guessLetter BYTE ?
guessWords BYTE ?
;Letter what are unknows, change with -
letterUnknown BYTE "-", 0
我已经写了这个函数
make_array1 PROC
mov edx,OFFSET selectedWords
call StrLength
mov lengthSelectedWorld,eax
mov lengthSelectedWorld1 ,eax
inc lengthSelectedWorld
loop_add_more:
cmp lengthSelectedWorld, 1
je done
dec lengthSelectedWorld
mov eax, '-'
mov ecx, lengthSelectedWorld1
mov edi, offset guessWords
rep stosw
mov edx, offset guessWords
call WriteString
call Crlf ;stampamo enter novi red
jmp loop_add_more
done:
mov eax, '0'
mov ecx, lengthSelectedWorld1
mov edi, offset guessWords
rep stosw
mov edx, offset guessWords
call WriteString
call Crlf ;stampamo enter novi red
ret
make_array1 ENDP
但是在这个函数之后,我得到了猜词是什么是-------并且在和上没有0。那么如何制作字符串guessWords = ------- 0?
由于代码中的其他一些比较,对于我来说,在字符串末尾有0是很重要的。
答案 0 :(得分:1)
selectedWords BYTE ?
为selectedWords保留一个字节。与guessWords BYTE ?
相同的问题。不要像新手那样使用动态分配的内存。而是保留足够的空间:guessWords BYTE 50 DUP (?)
。问号意味着MASM可以决定将其视为未初始化的内存(不存储在.exe文件中,但在程序启动时分配)。
STOSW
存储一个WORD(=两个字符)。但是,Irvine的StrLength
返回字符串的字节数。请改用STOSB
。在STOSB
之后,EDI
指向最后一次存储AL
之后的字符。你可以在那里存储null。如果要查看,请暂时将0更改为“0”。
INCLUDE Irvine32.inc
.DATA
;Wordls what we select by rundom code
selectedWords BYTE "WEIGHTLIFTING", 0
lengthSelectedWord DWORD ?
;Letter what we guess, input from keyboard
guessLetter BYTE ?
guessWords BYTE 50 DUP (?)
;Letter what are unknows, change with -
letterUnknown BYTE "-", 0
.CODE
make_array1 PROC
mov edx,OFFSET selectedWords
call StrLength ; Irvine32: Length of a null-terminated string pointed to by EDX
mov lengthSelectedWord,eax
loop_add_more:
mov al, '-' ; Default charcter for guessWords
mov ecx, lengthSelectedWord ; REP counter
mov edi, offset guessWords ; Destination
rep stosb ; Build guessWords
mov BYTE PTR [edi], 0 ; Store the null termination
mov edx, offset guessWords
call WriteString ; Irvine32: write a string pointed to by EDX
call Crlf ; Irvine32: new line
ret
make_array1 ENDP
main PROC
call make_array1
exit ; Irvine32: ExitProcess
main ENDP
END main