我正在尝试在我的游戏中添加Google登录信息。 为此,我决定使用FirebaseUI(https://github.com/firebase/FirebaseUI-Android)。但我有同步我的Gradle文件的问题。 我正在收到错误: 错误:无法解决:com.firebaseui:firebase-ui-auth:1.2.0
这是我的build.gradle(项目)
buildscript {
repositories {
mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url 'https://maven.fabric.io/public'}
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.3.2'
classpath 'com.google.gms:google-services:3.1.0'
}
}
allprojects {
apply plugin: "eclipse"
apply plugin: "idea"
version = '1.0'
ext {
appName = "mystore"
gdxVersion = '1.9.6'
roboVMVersion = '2.3.1'
box2DLightsVersion = '1.4'
ashleyVersion = '1.7.0'
aiVersion = '1.8.0'
}
repositories {
mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
maven { url 'https://maven.fabric.io/public'}
}
}
project(":android") {
apply plugin: "android"
configurations { natives }
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64"
compile "com.firebaseui:firebase-ui-auth:1.2.0" // Failed to resolve
}
}
project(":core") {
apply plugin: "java"
dependencies {
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
}
}
tasks.eclipse.doLast {
delete ".project"
}
这里是我的build.grade(模块:android)
android {
buildToolsVersion "25.0.3"
compileSdkVersion 25
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
aidl.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
jniLibs.srcDirs = ['libs']
}
instrumentTest.setRoot('tests')
}
packagingOptions {
exclude 'META-INF/robovm/ios/robovm.xml'
exclude 'META-INF/LICENSE'
exclude 'META-INF/LICENSE-FIREBASE.txt'
exclude 'META-INF/NOTICE'
}
defaultConfig {
applicationId "br.com.edney.mystore"
minSdkVersion 16
targetSdkVersion 25
}
}
// called every time gradle gets executed, takes the native dependencies of
// the natives configuration, and extracts them to the proper libs/ folders
// so they get packed with the APK.
task copyAndroidNatives() {
file("libs/armeabi/").mkdirs();
file("libs/armeabi-v7a/").mkdirs();
file("libs/arm64-v8a/").mkdirs();
file("libs/x86_64/").mkdirs();
file("libs/x86/").mkdirs();
configurations.natives.files.each { jar ->
def outputDir = null
if(jar.name.endsWith("natives-arm64-v8a.jar")) outputDir = file("libs/arm64-v8a")
if(jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a")
if(jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi")
if(jar.name.endsWith("natives-x86_64.jar")) outputDir = file("libs/x86_64")
if(jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86")
if(outputDir != null) {
copy {
from zipTree(jar)
into outputDir
include "*.so"
}
}
}
}
task run(type: Exec) {
def path
def localProperties = project.file("../local.properties")
if (localProperties.exists()) {
Properties properties = new Properties()
localProperties.withInputStream { instr ->
properties.load(instr)
}
def sdkDir = properties.getProperty('sdk.dir')
if (sdkDir) {
path = sdkDir
} else {
path = "$System.env.ANDROID_HOME"
}
} else {
path = "$System.env.ANDROID_HOME"
}
def adb = path + "/platform-tools/adb"
commandLine "$adb", 'shell', 'am', 'start', '-n', 'br.com.mystore/br.com.mystore.AndroidLauncher'
}
// sets up the Android Eclipse project, using the old Ant based build.
eclipse {
// need to specify Java source sets explicitly, SpringSource Gradle Eclipse plugin
// ignores any nodes added in classpath.file.withXml
sourceSets {
main {
java.srcDirs "src", 'gen'
}
}
jdt {
sourceCompatibility = 1.6
targetCompatibility = 1.6
}
classpath {
plusConfigurations += [ project.configurations.compile ]
containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES'
}
project {
name = appName + "-android"
natures 'com.android.ide.eclipse.adt.AndroidNature'
buildCommands.clear();
buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder"
buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder"
buildCommand "org.eclipse.jdt.core.javabuilder"
buildCommand "com.android.ide.eclipse.adt.ApkBuilder"
}
}
// sets up the Android Idea project, using the old Ant based build.
idea {
module {
sourceDirs += file("src");
scopes = [ COMPILE: [plus:[project.configurations.compile]]]
iml {
withXml {
def node = it.asNode()
def builder = NodeBuilder.newInstance();
builder.current = node;
builder.component(name: "FacetManager") {
facet(type: "android", name: "Android") {
configuration {
option(name: "UPDATE_PROPERTY_FILES", value:"true")
}
}
}
}
}
}
}
apply plugin: "com.google.gms.google-services"
答案 0 :(得分:0)
添加在您的app/build.gradle
文件中,在其中一个库中添加依赖关系。
dependencies {
// FirebaseUI Database only
compile 'com.firebaseui:firebase-ui-database:1.2.0'
// FirebaseUI Auth only
compile 'com.firebaseui:firebase-ui-auth:1.2.0'
// FirebaseUI Storage only
compile 'com.firebaseui:firebase-ui-storage:1.2.0'
// Single target that includes all FirebaseUI libraries above
compile 'com.firebaseui:firebase-ui:1.2.0'
}
您需要在项目级别gradle上配置firebase。
buildscript {
dependencies {
// Add Classpath here..
classpath 'com.google.gms:google-services:3.0.0'
}
}
还在最后一行(gradle代码底部)的app module gradle中添加插件。
apply plugin: 'com.google.gms.google-services'
不要忘记在应用文件夹中添加google-services.json
文件。
您可以从https://console.firebase.google.com
答案 1 :(得分:0)
通过root firebase-ui-auth
向android模块注入build.gradle
工件没问题。
在所有项目的存储库中添加jcenter()
repositories {
mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
maven { url 'https://maven.fabric.io/public'}
jcenter()
}
同步&建立。
答案 2 :(得分:0)
通过替换依赖实现的编译解决了我的问题
之前:实现'com.firebaseui:firebase-ui-auth:1.2.0'
之后:编译'com.firebaseui:firebase-ui-auth:1.2.0'