在我的一个框架中,我放置了一个带有movieclip随机帧的movieclip数组。将动画片段放置在某个帧后,它会从数组中拼接出来。在第45帧我想摆脱创建的实例,但我尝试使用cats.removeChild或其变体的所有东西似乎都不起作用。有人知道如何摆脱创建的实例吗?
function Codetest():void {
var cardlist:Array = new Array();
for(var i:uint=0;i<4*1;i++) {
cardlist.push(i);
}
for(var x:uint=0;x<4;x++) {
for(var y:uint=0;y<1;y++) {
var c:cats = new cats();
c.x = x*450+105;
c.y = y*550+300;
var r:uint = Math.floor(Math.random()*cardlist.length);
c.cardface = cardlist[r];
cardlist.splice(r,1);
c.gotoAndStop(c.cardface+1);
addChild(c); // show the card
}
}
}
答案 0 :(得分:3)
您需要以某种方式存储您创建的动画片段,例如在另一个数组中:
// this variable should be outside of your function so it will be still available at frame 45. Variables declared inside the function are only accessible from that function
var cardsArray:Array = []; // same as new Array() but a bit faster :)
function Codetest():void {
var cardlist:Array = new Array();
for(var i:uint=0;i<4*1;i++) {
cardlist.push(i);
}
for(var x:uint=0;x<4;x++) {
for(var y:uint=0;y<1;y++) {
var c:cats = new cats();
c.x = x*450+105;
c.y = y*550+300;
var r:uint = Math.floor(Math.random()*cardlist.length);
c.cardface = cardlist[r];
cardlist.splice(r,1);
c.gotoAndStop(c.cardface+1);
addChild(c); // show the card
// push the new card movieclip into our fancy array
cardsArray.push(c);
}
}
}
第45帧:
// loop trough our movieclips and remove them from stage
for(var i:uint=0; i < cardsArray.length; i++)
{
removeChild(cardsArray[i]);
}
// clear the array so the garbage collector can get rid of the movieclip instances and free up the memory
cardsArray = [];
答案 1 :(得分:2)
参考猫似乎是一个类,因此您无法通过 cats 类删除猫的实例(除非编码如此)。您需要做的是清理您将这些孩子添加到的容器。
实现:
function clear():void
{
while (numChildren > 0) removeChildAt(0);
}
用法:
clear();