Start of app (Main storyboard but it's fine in simulator to.)
After clicking play button in mutates into something that isn't a 1,2,3....
以下是viewcontroller中的代码,但并不多。非常简单的秒表应用程序。
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var timeLabel: UILabel!
var counter = 0
var clock : Timer = Timer()
override func viewDidLoad() {
timeLabel.text = String(counter)
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func playButton(_ sender: Any) {
clock = Timer.scheduledTimer(timeInterval: 1, target: self, selector: #selector(updateTimer), userInfo: nil, repeats: true)
}
func updateTimer(){
timeLabel.text = String(describing: counter += 1)
}
@IBAction func pauseButton(_ sender: Any) {
clock.invalidate()
}
@IBAction func resetButton(_ sender: Any) {
clock.invalidate()
counter = 0
timeLabel.text = String(counter)
}
}
我已经尝试过设置约束条件,但这只是一种模棱两可的问题。警告到处都是。有什么建议?想法?
答案 0 :(得分:0)
问题在于您的updateTimer方法。您需要将变量增量移动到上面的行,然后从变量中创建字符串表示:
func updateTimer() {
counter += 1
timeLabel.text = String(counter)
}