转换后NSImage变得模糊

时间:2010-12-08 08:52:09

标签: cocoa nsimage

我使用NSAffineTransform类在其中心旋转了一个NSImage,它可以工作。 代码在这里:

- (NSImage*)rotateImage: (NSImage*)myImage angle:(float)rotateAngle {

    NSRect imageBounds = {NSZeroPoint, [myImage size]};
    NSRect transformedImageBounds = imageBounds;
    NSBezierPath* boundsPath = [NSBezierPath bezierPathWithRect:imageBounds];
    NSAffineTransform* transform = [NSAffineTransform transform];

    // calculate the bounds for the rotated image
    if (rotateAngle != 0) {

        NSAffineTransform* temptransform = [NSAffineTransform transform];
        [temptransform rotateByDegrees:rotateAngle];
        [boundsPath transformUsingAffineTransform:temptransform];

        NSRect rotatedBounds = {NSZeroPoint, [boundsPath bounds].size};

        // center the image within the rotated bounds
        imageBounds.origin.x += (NSWidth(rotatedBounds) - NSWidth (imageBounds))/2;
        imageBounds.origin.y += (NSHeight(rotatedBounds) - NSHeight (imageBounds))/2;

        // set up the rotation transform
        [transform translateXBy:+(NSWidth(rotatedBounds) / 2) yBy:+ (NSHeight(rotatedBounds) / 2)];
        [transform rotateByDegrees:rotateAngle];
        [transform translateXBy:-(NSWidth(rotatedBounds) / 2) yBy:- (NSHeight(rotatedBounds) / 2)];

        transformedImageBounds = rotatedBounds;
    }

    // draw the original image into the new image
    NSImage* transformedImage = [[NSImage alloc] initWithSize:transformedImageBounds.size];;
    [transformedImage lockFocus];
    [transform concat];
    [myImage drawInRect:imageBounds fromRect:NSZeroRect operation:NSCompositeCopy fraction:1.0] ;

    [transformedImage unlockFocus];

    return transformedImage;
}

但结果图像的质量非常糟糕。 怎么解决?

有人说“lockFocus”方法会导致这种情况,但我不知道如何在不使用该方法的情况下执行此操作。

1 个答案:

答案 0 :(得分:1)

我不确定它在这个管道中的位置,但如果你能掌握 NSGraphicsContext (这可能很简单:

  

NSGraphicsContext * myContext =   [NSGraphicsContext currentContext];

lockFocus 之后

,您可以尝试

  

[myContext setImageInterpolation:NSImageInterpolationHigh]

要求Cocoa使用其最佳算法来缩放图像。如果你切换到使用 CGImageRef API,我知道你可以很容易地控制插值设置。