对于作业,我需要制作一个JS数字猜谜游戏。它需要包含一个循环来检查用户的猜测和重置游戏按钮。我的问题是让循环工作。我希望转数从10开始。每次用户做出错误的猜测时,它们的转数减少1,如果他们猜对了,它们的转数是0.如果他们按下"开始新游戏"按钮,应生成一个新数字,并将转数重置为10.
循环并不特别需要是一个while循环,我只需要代码中的一个用于我的赋值。有人可以帮帮我吗?
<body>
<!-- GAME INSTRUCTIONS -->
<h1>Number Guessing Game</h1>
<p>A random number between 1 and 100 has been generated. Can you guess it?</p>
<!-- FORM (Includes button to confirm guess, input box, and output box) -->
<form id="Input" name="Input">
<input name="guess" placeholder="Insert your guess" type="number">
<input name="requestInfo" onclick="getResults()" type="button" value="Confirm">
<p></p>
<textarea cols="50" name="results" readonly="true" rows="8"></textarea>
<p></p><input name="newGame" onclick="resetGame()" type="button" value="Start New Game">
</form><!-- JAVASCRIPT START -->
<script type="text/javascript">
// Define variables
var num = Math.floor(Math.random() * 100) + 1;
var turns = 10;
function checkNumber() {
var guess = parseFloat(document.Input.guess.value);
while (turns > 0) {
if (guess == num) {
turns = 0;
document.Input.results.value = "Congratulations, you won! The mystery number was " + num + ".";
} else if (guess < num) {
turns--;
document.Input.results.value = "Your guess was too low. Turns remaining: " + turns;
} else if (guess > num) {
turns--;
document.Input.results.value = "Your guess was too high. Turns remaining: " + turns;
}
}
}
function resetGame() {
turns = 10;
num = Math.floor(Math.random() * 100) + 1;
document.Input.guess.value = "";
document.Input.results.value = "";
}
function getResults() {
checkNumber();
}
</script>
</body>
答案 0 :(得分:2)
好吧,我想因为这是一个大学/高中任务,你的教授正试图用循环下的提示教你。
<body>
<!-- GAME INSTRUCTIONS -->
<h1>Number Guessing Game</h1>
<p>A random number between 1 and 100 has been generated. Can you guess it?</p>
<!-- FORM (Includes button to confirm guess, input box, and output box) -->
<form id="Input" name="Input">
<input name="requestInfo" onclick="getResults()" type="button" value="Start Guessing!">
<input name="newGame" onclick="resetGame()" type="button" value="Start New Game">
</form><!-- JAVASCRIPT START -->
<script type="text/javascript">
// Define variables
var num = Math.floor(Math.random() * 100) + 1;
var turns = 10;
function checkNumber() {
while (turns > 0) {
guess=prompt("Tell me your guess.", "Your guess: ");
if (guess == num) {
turns = 0;
alert("Congratulations, you won! The mystery number was " + num + ".");
} else if (guess < num) {
turns--;
alert("Your guess was too low. Turns remaining: " + turns);
} else if (guess > num) {
turns--;
alert("Your guess was too high. Turns remaining: " + turns);
}
}
if (turns==0)
alert ("You failed to guess sadly.");
}
function resetGame() {
turns = 10;
num = Math.floor(Math.random() * 100) + 1;
}
function getResults() {
checkNumber();
}
</script>
答案 1 :(得分:2)
我同意这些看起来有点奇怪 - 显然,使用非模态对话框,你不需要循环。
你可以做的一件事是使用prompt
方法(例如:window.prompt("sometext","defaultText");
),然后打开模态对话框询问用户,直到剩余猜测的数量为零,或者直到猜对了。这将在循环中起作用。
答案 2 :(得分:1)
这里有一个这样的。确保用户输入一个数字。
<body>
<!-- GAME INSTRUCTIONS -->
<h1>Number Guessing Game</h1>
<p>A random number between 1 and 100 has been generated. Can you guess it? Click button to start game.</p>
<button type="button" onclick="startNewGame()">Start New Game</button>
<script type="text/javascript">
// Define variables
var num = Math.floor(Math.random() * 100) + 1;
var turns;
function checkNumber() {
while (turns > 0) {
var guess = prompt("Insert your guess");
if (!guess || isNaN(guess)) {
alert("Please enter a valid number");
continue;
}
if (guess == num) {
alert("Congratulations, you won! The mystery number was " + num + ".");
return;
} else {
turns--;
if (guess < num) {
alert("Your guess was too low. Turns remaining: " + turns);
} else if (guess > num) {
alert("Your guess was too high. Turns remaining: " + turns);
}
}
}
if (turns == 0) {
alert("You have lost");
}
}
function startNewGame() {
turns = 10;
num = Math.floor(Math.random() * 100) + 1;
checkNumber();
}
</script>
</body>