以下是我的BaseViewController
的一部分class BaseViewController: UIViewController,MenuProtocol {
//DECLARE Control Objects
var MyTabBar:UITabBar = UITabBar()
在viewDidLoad中,我使用约束
将MyTabBar添加到子视图中但是我无法在其上添加TabBarItems。
func MyCreateAndPlaceTabBarItems(){
if MyTabBarStringArray.count == 0 {
return
}
var count = 0
for item in MyTabBarStringArray{
let tabItem = UITabBarItem(title: item, image: nil, tag: count)
tabItem.badgeColor = .orange
MyTabBar.items?.append(tabItem)
count = count + 1
}
}
海军蓝部分是MyTabBar。
我在这里缺少什么?
答案 0 :(得分:1)
我只是运行你的代码,发现添加图像后我可以看到UITabBarItem
class ViewController: UIViewController {
@IBOutlet var MyTabBar: UITabBar!
var MyTabBarStringArray = [String]()
override func viewDidLoad() {
super.viewDidLoad()
MyTabBarStringArray = ["a","d","e"]
self.MyCreateAndPlaceTabBarItems()
// Do any additional setup after loading the view, typically from a nib.
}
func MyCreateAndPlaceTabBarItems(){
if MyTabBarStringArray.count == 0 {
return
}
var count = 0
for item in MyTabBarStringArray{
let tabItem = UITabBarItem(title: item, image: UIImage.init(named: "IconPinPoint"), tag: count)
tabItem.badgeColor = .orange
MyTabBar.items?.append(tabItem)
count = count + 1
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}