这些是我的全局变量
function phoneNumber(tel) {
var toString = String(tel),
phoneNumber = toString.replace(/[^0-9]/g, ""),
countArrayStr = phoneNumber.split(""),
numberVar = countArrayStr.length,
closeStr = countArrayStr.join("");
if (numberVar == 10) {
var phone = closeStr.replace(/(\d{3})(\d{3})(\d{4})/, "$1.$2.$3"); // Change number symbols here for numbers 10 digits in length. Just change the periods to what ever is needed.
} else if (numberVar > 10) {
var howMany = closeStr.length,
subtract = (10 - howMany),
phoneBeginning = closeStr.slice(0, subtract),
phoneExtention = closeStr.slice(subtract),
disX = "x", // Change the extension symbol here
phoneBeginningReplace = phoneBeginning.replace(/(\d{3})(\d{3})(\d{4})/, "$1.$2.$3"), // Change number symbols here for numbers greater than 10 digits in length. Just change the periods and to what ever is needed.
array = [phoneBeginningReplace, disX, phoneExtention],
afterarray = array.splice(1, 0, " "),
phone = array.join("");
} else {
var phone = "invalid number US number";
}
return phone;
}
phoneNumber("1234567891"); // Your phone number here
以下是功能:
number_black_balls= 8
black_balls=[[0,0], [1,0], [1,1], [0,1], [6,6], [6,5], [5,5], [5,6]]
number_white_balls= 8
white_balls=[[6,0], [6,1], [5,1], [5,0], [0,6], [0,5], [1,5], [1,6]]
number_red_balls= 13
red_balls=[[1,3], [2,2], [2,3], [2,4], [3,1], [3,2], [3,3], [3,4], [3,5], [4,2], [4,3], [4,4], [5,3]]
## Movements: ##
column= [" ", "1", "2", "3", "4", "5", "6", "7"]
dict_movement= {"up":[-1,0],"down":[1,0],"left":[0,-1],"right":[0,1]} ##direction in which I'm going
##########################
我知道如果这件作品背后没有任何东西我只能移动,我该如何移动这些碎片。这是一场双人比赛。如果你想查看规则,游戏有三个名字(Akiba,Kuba,traboulet)。
最终结果应该是这样的:
def grid():
res=[0]*7
for i in range(7):
res[i]= ["*"]*7
return res
print (res[i]," ",end="\n")
def show_grid(g):
print()
for i in column:
print(i, end=" ")
print()
print(" ----------------------- ")
for i, line in enumerate(g, 1):
print (i,"| ", " ".join(line), " |",i)
print(" ----------------------- ")
for i in column:
print(i, end=" ")
print("\n")
def balls_location(g):
for r in red_balls:
g[r[0]][r[1]]="R"
for b in white_balls:
g[b[0]][b[1]]="B"
for n in black_balls:
g[n[0]][n[1]]="N"
return g
def initGame():
g=grid()
g=balls_location(g)
return g
g=initgame()
show_grid(g)
之后看起来应该是这样的。
1 2 3 4 5 6 7
-----------------------
1 | N N * * * B B | 1
2 | N N * R * B B | 2
3 | * * R R R * * | 3
4 | * R R R R R * | 4
5 | * * R R R * * | 5
6 | B B * R * N N | 6
7 | B B * * * N N | 7
-----------------------
1 2 3 4 5 6 7
### the command
>>> player 1 > 1(column) 1(row) down(direction)
答案 0 :(得分:1)
这是一个非常" hacky"这样做的方式很简单,这里只是我所做的一个例子"工作":
def players_move(r, c, dir):
if dir == 'down':
if g[r+1][c] == '*':
for b in black_balls:
if b[1] == 0:
black_balls[b[0]][0] += 1
g[r-1][c-1] = '*'
g=initGame()
show_grid(g)
players_move(1, 1, "down")
balls_location(g)
show_grid(g)
这给出了你展示的结果。
由于您对代码和所涉及的逻辑有了更好的理解,因此您可以对此进行更多改进。