所以这里是我的代码,它在Unity编辑器中运行得很好,但在android上却没有,它只读取xml文件的第一行。 我不知道它有什么问题。 该文件存在于手机上但只读取第一行。 在统一编辑器中,它工作得很好。 谢谢你的帮助。
using System.Xml;
using System.Xml.Serialization;
public class Mission
{ [XmlAttribute("id")]
public int Id;
public string description;
public int ordre;
}
这是加载xml
的类using System.IO;
using System.Xml.Serialization;
using System.Collections.Generic;
[XmlRoot("Missionss")]
public class Missions{
[XmlArray("Missions"), XmlArrayItem("Mission")]
public List<Mission> Mission_List;
private Missions(){}
public static Missions LoadFromFile(string filepath){
XmlSerializer serializer = new XmlSerializer(typeof(Missions));
using(FileStream stream = new FileStream(filepath, FileMode.Open))
{
return serializer.Deserialize(stream) as Missions;
}
}
public void Save (string path)
{
XmlSerializer serializer = new XmlSerializer (typeof(Missions));
using (FileStream stream = new FileStream (path, FileMode.Create)) {
serializer.Serialize (stream, this);
}
}
}
最后:
public void LoadXML(){
string filename="/phases.xml";
string filename1="/missions.xml";
phases = Phases.LoadFromFile(Application.persistentDataPath + filename);
missions = Missions.LoadFromFile (Application.persistentDataPath + filename1);
}
public void save(){
phases.Save(Application.streamingAssetsPath + "phases.xml");
missions.Save(Application.streamingAssetsPath + "missions.xml");
}
答案 0 :(得分:0)