我正在做一个打鼹鼠的程序,目前我已经设定了痣随机出现和消失;然而,虽然这一切都在继续,但我需要接受用户输入才能打击"打击"鼹鼠。有没有办法在不停顿循环的情况下等待用户输入内容,而是在扫描输入时运行循环?我的代码如下。
#include <time.h>
#include <stdlib.h>
#include <stdio.h>
#include <pthread.h>
#include <stdbool.h>
int main(){
// sets the mole to be initially under_ground
bool above_ground = false;
char mole_presence[1] = {0};
// keeps the mole running as long as the game is in play
while(1){
// while the mole is not above ground, wait until he randomly is
while(above_ground == false){
int r = rand() % 6;
if (r == 5){
printf("a mole has appeared, he's dancing around!\n");
mole_presence[0] = 1;
above_ground = true;
}
else{
printf("%d\n", mole_presence[0]);
sleep(1);
}
}
// while the mole is above ground, he dances until he randomly escapes
while(above_ground == true){
bool escaped = false;
// while he hasn't escaped, continue this loop
while (escaped == false){
int x = rand() % 10;
// if he randomly escapes, break out and show he is no longer above ground
if (x == 5){
printf("he disappeared!\n");
mole_presence[0] = 0;
escaped = true;
}
else{
printf("%d\n", mole_presence[0]);
sleep(1);
}
}
above_ground = false;
}
}
}
答案 0 :(得分:0)
我在编写蛇 - xenia游戏时面临同样的问题。在Windows中有一个名为_kbhit
的函数,可用于检查是否按下了键。它的原型是
int _kbhit(void)
如果按下了某个键,它会返回非零值。否则,它返回0.阅读更多内容:https://msdn.microsoft.com/en-us/library/58w7c94c.aspx
它在Linux上不可用,因为linux中没有conio.h
所以对于linux这个答案可以帮助Using kbhit() and getch() on Linux