我在TableViewCell上有故事板segue,我用它在didSelectRowAt
方法中单击单击时转移到另一个VC。现在我点击了TapGestureRecognizer
来点击单元格。问题是,单击时,segue正在执行,双击不起作用。单击单元格,双击可正常工作。到目前为止我的代码可能以某种方式解决这个问题吗?或者我需要删除segue并单独处理单击和双击。
感谢您的任何建议
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
let doubleTap = UITapGestureRecognizer(target: self, action: #selector(handleDoubleTap))
doubleTap.numberOfTapsRequired = 2
view.addGestureRecognizer(doubleTap)
}
func handleDoubleTap(recognizer: UIGestureRecognizer) {
let p = recognizer.location(in: tableView)
let indexPath = tableView.indexPathForRow(at: p)
if let _ = indexPath {
tableView.deselectRow(at: indexPath!, animated: true)
update(index: (indexPath?.row)!, isFinished: true)
}
print ("doubke")
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if (segue.identifier == "showSingleTask") {
if let indexPath = tableView.indexPathForSelectedRow {
let nav = segue.destination as! UINavigationController
let destinationVC = nav.topViewController as! ShowTaskVC
destinationVC.singleTask = tasks[indexPath.row]
}
}
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath as IndexPath, animated: true)
self.selectedTask = tasks[indexPath.row]
}
答案 0 :(得分:9)
protocol MultiTappableDelegate: class {
func singleTapDetected(in view: MultiTappable)
func doubleTapDetected(in view: MultiTappable)
}
class ThreadSafeValue<T> {
private var _value: T
private lazy var semaphore = DispatchSemaphore(value: 1)
init(value: T) { _value = value }
var value: T {
get {
semaphore.signal(); defer { semaphore.wait() }
return _value
}
set(value) {
semaphore.signal(); defer { semaphore.wait() }
_value = value
}
}
}
protocol MultiTappable: UIView {
var multiTapDelegate: MultiTappableDelegate? { get set }
var tapCounter: ThreadSafeValue<Int> { get set }
}
extension MultiTappable {
func initMultiTap() {
if let delegate = self as? MultiTappableDelegate { multiTapDelegate = delegate }
let tap = UITapGestureRecognizer(target: self, action: #selector(UIView.multitapActionHandler))
addGestureRecognizer(tap)
}
func multitapAction() {
if tapCounter.value == 0 {
DispatchQueue.global(qos: .utility).async {
usleep(250_000)
DispatchQueue.main.async { [weak self] in
guard let self = self else { return }
if self.tapCounter.value > 1 {
self.multiTapDelegate?.doubleTapDetected(in: self)
} else {
self.multiTapDelegate?.singleTapDetected(in: self)
}
self.tapCounter.value = 0
}
}
}
tapCounter.value += 1
}
}
private extension UIView {
@objc func multitapActionHandler() {
if let tappable = self as? MultiTappable { tappable.multitapAction() }
}
}
class MyView: UIView, MultiTappable {
weak var multiTapDelegate: MultiTappableDelegate?
lazy var tapCounter = ThreadSafeValue(value: 0)
override func awakeFromNib() {
super.awakeFromNib()
initMultiTap()
}
}
ViewController.swift
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var tableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
tableView.dataSource = self
tableView.tableFooterView = UIView()
}
}
extension ViewController: UITableViewDataSource {
func numberOfSections(in tableView: UITableView) -> Int { return 1 }
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int { return 10 }
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "TableViewCell") as! TableViewCell
cell.label.text = "\(indexPath)"
cell.delegate = self
return cell
}
}
extension ViewController: TableViewCellDelegate {
func singleTapDetected(in cell: TableViewCell) {
if let indexPath = tableView.indexPath(for: cell) { print("singleTap \(indexPath) ") }
}
func doubleTapDetected(in cell: TableViewCell) {
if let indexPath = tableView.indexPath(for: cell) { print("doubleTap \(indexPath) ") }
}
}
TableViewCell.swift
import UIKit
protocol TableViewCellDelegate: class {
func singleTapDetected(in cell: TableViewCell)
func doubleTapDetected(in cell: TableViewCell)
}
class TableViewCell: UITableViewCell, MultiTappable {
weak var multiTapDelegate: MultiTappableDelegate?
lazy var tapCounter = ThreadSafeValue(value: 0)
@IBOutlet weak var label: UILabel!
weak var delegate: TableViewCellDelegate?
override func awakeFromNib() {
super.awakeFromNib()
initMultiTap()
}
}
extension TableViewCell: MultiTappableDelegate {
func singleTapDetected(in view: MultiTappable) { self.delegate?.singleTapDetected(in: self) }
func doubleTapDetected(in view: MultiTappable) { self.delegate?.doubleTapDetected(in: self) }
}
Main.storyboard
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12118" systemVersion="16E195" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="g2V-T0-sqD">
<device id="retina4_7" orientation="portrait">
<adaptation id="fullscreen"/>
</device>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12086"/>
<capability name="Constraints to layout margins" minToolsVersion="6.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModule="stackoverflow_43153530" customModuleProvider="target" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<tableView clipsSubviews="YES" contentMode="scaleToFill" alwaysBounceVertical="YES" dataMode="prototypes" style="plain" separatorStyle="default" rowHeight="44" sectionHeaderHeight="28" sectionFooterHeight="28" translatesAutoresizingMaskIntoConstraints="NO" id="fQm-mQ-a9u">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="calibratedWhite"/>
<prototypes>
<tableViewCell clipsSubviews="YES" contentMode="scaleToFill" selectionStyle="default" indentationWidth="10" reuseIdentifier="TableViewCell" id="nsF-ue-0bK" customClass="TableViewCell" customModule="stackoverflow_43153530" customModuleProvider="target">
<rect key="frame" x="0.0" y="28" width="375" height="44"/>
<autoresizingMask key="autoresizingMask"/>
<tableViewCellContentView key="contentView" opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" tableViewCell="nsF-ue-0bK" id="pT6-2N-oTC">
<rect key="frame" x="0.0" y="0.0" width="375" height="44"/>
<autoresizingMask key="autoresizingMask"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Label" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="fEK-J3-oqH">
<rect key="frame" x="8" y="8" width="42" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<constraints>
<constraint firstItem="fEK-J3-oqH" firstAttribute="leading" secondItem="pT6-2N-oTC" secondAttribute="leadingMargin" id="Vfg-Ij-f6c"/>
<constraint firstItem="fEK-J3-oqH" firstAttribute="top" secondItem="pT6-2N-oTC" secondAttribute="topMargin" id="tc0-qJ-N1n"/>
</constraints>
</tableViewCellContentView>
<connections>
<outlet property="label" destination="fEK-J3-oqH" id="YBJ-tG-J5T"/>
</connections>
</tableViewCell>
</prototypes>
</tableView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="fQm-mQ-a9u" firstAttribute="bottom" secondItem="wfy-db-euE" secondAttribute="top" id="8Vy-l8-jpB"/>
<constraint firstItem="fQm-mQ-a9u" firstAttribute="leading" secondItem="8bC-Xf-vdC" secondAttribute="leading" id="Wwr-ox-Qbd"/>
<constraint firstItem="fQm-mQ-a9u" firstAttribute="top" secondItem="y3c-jy-aDJ" secondAttribute="bottom" constant="-64" id="xJR-Uk-rbj"/>
<constraint firstAttribute="trailing" secondItem="fQm-mQ-a9u" secondAttribute="trailing" id="zxs-ED-Whb"/>
</constraints>
</view>
<navigationItem key="navigationItem" id="pLJ-Bz-NIm"/>
<connections>
<outlet property="tableView" destination="fQm-mQ-a9u" id="DhZ-jj-zmB"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="1079.2" y="137.18140929535232"/>
</scene>
<!--Navigation Controller-->
<scene sceneID="w7e-Wj-oUR">
<objects>
<navigationController automaticallyAdjustsScrollViewInsets="NO" id="g2V-T0-sqD" sceneMemberID="viewController">
<toolbarItems/>
<navigationBar key="navigationBar" contentMode="scaleToFill" id="7qG-8v-S0O">
<rect key="frame" x="0.0" y="0.0" width="375" height="44"/>
<autoresizingMask key="autoresizingMask"/>
</navigationBar>
<nil name="viewControllers"/>
<connections>
<segue destination="BYZ-38-t0r" kind="relationship" relationship="rootViewController" id="yqZ-pK-Yf3"/>
</connections>
</navigationController>
<placeholder placeholderIdentifier="IBFirstResponder" id="tnz-x0-vDN" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="140" y="137.18140929535232"/>
</scene>
</scenes>
</document>
答案 1 :(得分:1)
对我来说,在 UITableViewCell 类中添加双击手势识别器就足够了。 像这样。
class TableViewCellSubclass: UITableViewCell {
override func awakeFromNib() {
super.awakeFromNib()
let doubleTap = UITapGestureRecognizer(target: self, action: #selector(doubleTapFunc))
doubleTap.numberOfTapsRequired = 2
self.addGestureRecognizer(doubleTap)
}
@objc func doubleTapFunc() {
}
}
对于一次点击,只需像往常一样使用 didSelectRowAt 方法。
答案 2 :(得分:0)
在单元格类中添加以下方法:
private func addSingleAndDoubleTapGesture() {
let singleTapGesture = UITapGestureRecognizer(target: self, action: #selector(handleSingleTap))
singleTapGesture.numberOfTapsRequired = 1
self.addGestureRecognizer(singleTapGesture)
let doubleTapGesture = UITapGestureRecognizer(target: self, action: #selector(handleDoubleTap))
doubleTapGesture.numberOfTapsRequired = 2
self.addGestureRecognizer(doubleTapGesture)
singleTapGesture.require(toFail: doubleTapGesture)
}
@objc private func handleSingleTap(_ tapGesture: UITapGestureRecognizer) {
}
@objc private func handleDoubleTap(_ tapGesture: UITapGestureRecognizer) {
}