我有这段代码:
from tkinter import *
from tkinter import ttk
class Application:
def __init__(self, master):#Change to game class when combining code
self.master = master#remove when combining code
self.frame_Canvas = ttk.Frame(self.master, width = 600, height = 600)
self.frame_Canvas.pack(side = 'left')
self.frame_Canvas.pack_propagate(False)
self.frame_Canvas.grid_propagate(False)
self.hangman = Canvas(self.frame_Canvas, width = 600, height = 600,
background = 'white').pack()
self.FullName = ttk.Label(self.frame_Canvas, text = "Full Name", background = 'white')#full name will be entered here
self.FullName.config(font=("TkDefaultFont", 20))
self.FullName.place(x = 10, y = 10)
self.frame_Interact = ttk.Frame(self.master, width = 200, height = 600)
self.frame_Interact.pack(side = 'right')
self.frame_Interact.pack_propagate(False)
self.frame_Interact.grid_propagate(False)
self.QuestionLabel = ttk.Label(self.frame_Interact, text = "Question:")
self.QuestionLabel.config(font=("TkDefaultFont", 20))
self.QuestionLabel.grid(column = 0, row = 0)
self.QuestionShow = Text(self.frame_Interact, height=1, width=8)#input question here
self.QuestionShow.config(font=("TkDefaultFont", 20))
self.QuestionShow.grid(column = 0, row = 1)#FIX THE FORMATTING OF QUESTION, GRID CELL TO LEFT, NOT BIG ENOUGTH?
self.AnswerEntry = ttk.Entry(self.frame_Interact, width = 10)#do later
def main():
root = Tk()
root.wm_title("Hangman")
Menu = Application(root)
root.resizable(width=False, height=False)
root.iconbitmap("windowicon.ico")
root.mainloop()
if __name__ == "__main__": main()
我不知道为什么,但我的tkinter GUI右侧的Answer框和标签位于其框架的左侧。我希望它在中心。有没有人知道一种方法来解决它,或者到目前为止代码的任何改进。谢谢:))
答案 0 :(得分:0)
有两种方法可以做到这一点,第一种方法是使用.pack()
代替.grid()
,因为pack非常易于使用,并且可以自动对齐。
所以你可以替换:
self.QuestionLabel.grid(column = 0, row = 0)
# and
self.QuestionShow.grid(column = 0, row = 1)
使用:
self.QuestionLabel.pack()
# and
self.QuestionLShow.pack()
这种方式不建议用于您的情况,因为这将涉及将包和网格混合在一起,这可能会导致代码中的未来错误。
正如布莱恩·奥克利所说: 如果小部件共享同一个父级,它将立即导致错误。如果小部件具有不同的父级,它将不会导致问题。
你应该这样做:
from tkinter import *
from tkinter import ttk
class Application:
def __init__(self, master):#Change to game class when combining code
self.master = master#remove when combining code
self.frame_Canvas = ttk.Frame(self.master, width = 600, height = 600)
self.frame_Canvas.pack(side = 'left')
self.frame_Canvas.pack_propagate(False)
self.frame_Canvas.grid_propagate(False)
self.hangman = Canvas(self.frame_Canvas, width = 600, height = 600,
background = 'white').pack()
self.FullName = ttk.Label(self.frame_Canvas, text = "Full Name", background = 'white')#full name will be entered here
self.FullName.config(font=("TkDefaultFont", 20))
self.FullName.place(x = 10, y = 10)
self.frame_Interact = ttk.Frame(self.master, width = 200, height = 600)
self.frame_Interact.pack(side = 'right')
self.frame_Interact.pack_propagate(False)
self.frame_Interact.grid_propagate(False)
Grid.columnconfigure(self.frame_Interact, 0, weight=1) # NOTE, THIS CHANGED
self.QuestionLabel = ttk.Label(self.frame_Interact, text = "Question:")
self.QuestionLabel.config(font=("TkDefaultFont", 20))
self.QuestionLabel.grid(column = 0, row = 0)
self.QuestionShow = Text(self.frame_Interact, height=1, width=8)
self.QuestionShow.config(font=("TkDefaultFont", 20))
self.QuestionShow.grid(column = 0, row = 1)
def main():
root = Tk()
root.wm_title("Hangman")
Menu = Application(root)
root.resizable(width=False, height=False)
root.iconbitmap("windowicon.ico")
root.mainloop()
if __name__ == "__main__":
main()
通过添加Grid.columnconfigure(self.frame_Interact, 0, weight=1)
,它将帮助网格了解如何分配额外空间。这样标签就会试图占据整个栏目。如果您想知道,行也是如此,您可以添加Grid.rowconfigure(self.frame_Interact, 0, weight=1)
以使小部件填满整行。
对于代码的一些改进,您应该更改此行:
self.hangman = Canvas(self.frame_Canvas, width = 600, height = 600,
background = 'white').pack()
# to
self.hangman = Canvas(self.frame_Canvas, width = 600, height = 600, background = 'white')
self.hangman.pack()
否则self.hangman
将是None
,就像在您的代码中一样。