对于一个学校项目,我需要从我创建的窗口的墙壁上弹出一个球,但无论我尝试什么,我似乎无法实现它并让它工作。代码如下,并提前感谢您。
import java.awt.Color;
import java.awt.Graphics;
import static java.nio.file.Files.move;
public class MainClass extends javax.swing.JFrame implements Runnable {
Thread move = new Thread (this);
int width;
int height;
int posX;
int posY;
public void run(){
try {
while (true){
posX = posX+1;
posY = posY+1;
repaint();
move.sleep(100);
}
}
catch(Exception ex){
ex.printStackTrace();
}
}
public void paint(Graphics g) {
g.setColor(Color.BLACK);
g.fillRect(0, 0, width, height);
g.setColor(Color.WHITE);
g.fillOval(posX, posY/ 2, 20, 20);
}
public MainClass() {
initComponents();
this.setResizable(false);
width = getWidth();
height = getHeight();
posX = width - 150;
posY = height - 150;
move.start();
}
@SuppressWarnings("unchecked")
// <editor-fold defaultstate="collapsed" desc="Generated Code">
private void initComponents() {
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
getContentPane().setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 400, Short.MAX_VALUE)
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 300, Short.MAX_VALUE)
);
pack();
}// </editor-fold>
public static void main(String args[]) {
/* Set the Nimbus look and feel */
//<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
/* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
* For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
*/
try {
for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
if ("Nimbus".equals(info.getName())) {
javax.swing.UIManager.setLookAndFeel(info.getClassName());
break;
}
}
} catch (ClassNotFoundException ex) {
java.util.logging.Logger.getLogger(MainClass.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (InstantiationException ex) {
java.util.logging.Logger.getLogger(MainClass.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (IllegalAccessException ex) {
java.util.logging.Logger.getLogger(MainClass.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (javax.swing.UnsupportedLookAndFeelException ex) {
java.util.logging.Logger.getLogger(MainClass.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
}
//</editor-fold>
/* Create and display the form */
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
new MainClass().setVisible(true);
}
});
}
答案 0 :(得分:1)
您必须检测碰撞并将速度更改为其他方向。为了给你指示我改变了代码并继续朝同一方向发展。
int ballSpeedX = 1;
int ballSpeedY = 1;
int ballRadius = 20;
public void run() {
try {
while (true) {
// Calculate the ball's new position
posX += ballSpeedX;
posY += ballSpeedY;
if (posX < 0) {
ballSpeedX = -ballSpeedX; // Reflect along normal
posX = 0; // Re-position the ball at the edge
} else if (posX + ballRadius > width) {
ballSpeedX = -ballSpeedX;
posX = width - ballRadius;
}
// May cross both x and y bounds
if (posY < 0) {
ballSpeedY = -ballSpeedY;
posY = 0;
} else if (posY + ballRadius > height) {
ballSpeedY = -ballSpeedY;
posY = height - ballRadius;
}
repaint();
move.sleep(10);
}
} catch (Exception ex) {
ex.printStackTrace();
}
}
答案 1 :(得分:0)
我认为关键是要替换
行posX = posX+1;
带
posX = posX + velocityX;
如果将velocityX设置为-1,则球向左移动。 如果将velocityX设置为1,则球向右移动。
当它撞到墙壁时,用
反转方向velocityX *= -1;
...当然也为Y做同样的事。