我已经将相同的自定义事件应用于骨干中的事件对象,具有2个不同的回调。
var ourObject = {};
_.extend(ourObject, Backbone.Events);
function dancing (msg) { console.log("We are dancing. " + msg); }
function jumping (msg) { console.log("We are jumping. " + msg); }
ourObject.on("move", dancing);
ourObject.on("move", jumping);
当我使用ourObject.trigger("move", "Yeah!");
触发移动事件时,它将触发两个回调。
我应该如何防止从第一次回调中触发第二次回调?
答案 0 :(得分:2)
您可以传递一个包含作为事件对象的标志的对象作为第二个参数:
function dancing(msg, event) {
console.log(event); // flag: false
event.flag = true;
console.log("We are dancing. " + msg);
}
function jumping(msg, event) {
console.log(event); // flag: true
if(!event.flag) return;
console.log("We are jumping. " + msg);
}
ourObject.trigger("move", 'test', {
flag: false
});
或者您可以简单地执行以下操作:
function dancing (msg) {
this.dancingTriggered = true;
console.log("We are dancing. " + msg);
}
function jumping (msg) {
if(this.dancingTriggered){
this.dancingTriggered = false;
return;
}
console.log("We are jumping. " + msg);
}
或者只使用这些回调范围内的简单变量