我想了解下面列出的IService类的一些反馈。据我所知,这种类与“活动对象”模式有关。如果我错误地使用任何相关术语,请原谅/更正。基本上这个想法是使用这个活动对象类的类需要提供一个控制某些事件循环的start和stop方法。此事件循环可以使用while循环或使用boost asio等实现。
此类负责以非阻塞方式启动新线程,以便可以在新线程中处理事件。它还必须处理所有与清理相关的代码。我首先尝试了一种OO方法,其中子类负责覆盖控制事件循环的方法但是清理很乱:在析构函数中调用stop方法导致在调用类没有手动调用的情况下进行纯虚函数调用停止方法。模板化解决方案似乎更清晰:
template <typename T>
class IService : private boost::noncopyable
{
typedef boost::shared_ptr<boost::thread> thread_ptr;
public:
IService()
{
}
~IService()
{
/// try stop the service in case it's running
stop();
}
void start()
{
boost::mutex::scoped_lock lock(m_threadMutex);
if (m_pServiceThread && m_pServiceThread->joinable())
{
// already running
return;
}
m_pServiceThread = thread_ptr(new boost::thread(boost::bind(&IService::main, this)));
// need to wait for thread to start: else if destructor is called before thread has started
// Wait for condition to be signaled and then
// try timed wait since the application could deadlock if the thread never starts?
//if (m_startCondition.timed_wait(m_threadMutex, boost::posix_time::milliseconds(getServiceTimeoutMs())))
//{
//}
m_startCondition.wait(m_threadMutex);
// notify main to continue: it's blocked on the same condition var
m_startCondition.notify_one();
}
void stop()
{
// trigger the stopping of the event loop
m_serviceObject.stop();
if (m_pServiceThread)
{
if (m_pServiceThread->joinable())
{
m_pServiceThread->join();
}
// the service is stopped so we can reset the thread
m_pServiceThread.reset();
}
}
private:
/// entry point of thread
void main()
{
boost::mutex::scoped_lock lock(m_threadMutex);
// notify main thread that it can continue
m_startCondition.notify_one();
// Try Dummy wait to allow 1st thread to resume???
m_startCondition.wait(m_threadMutex);
// call template implementation of event loop
m_serviceObject.start();
}
/// Service thread
thread_ptr m_pServiceThread;
/// Thread mutex
mutable boost::mutex m_threadMutex;
/// Condition for signaling start of thread
boost::condition m_startCondition;
/// T must satisfy the implicit service interface and provide a start and a stop method
T m_serviceObject;
};
该课程可按如下方式使用:
class TestObject3
{
public:
TestObject3()
:m_work(m_ioService),
m_timer(m_ioService, boost::posix_time::milliseconds(200))
{
m_timer.async_wait(boost::bind(&TestObject3::doWork, this, boost::asio::placeholders::error));
}
void start()
{
// simple event loop
m_ioService.run();
}
void stop()
{
// signal end of event loop
m_ioService.stop();
}
void doWork(const boost::system::error_code& e)
{
// Do some work here
if (e != boost::asio::error::operation_aborted)
{
m_timer.expires_from_now( boost::posix_time::milliseconds(200) );
m_timer.async_wait(boost::bind(&TestObject3::doWork, this, boost::asio::placeholders::error));
}
}
private:
boost::asio::io_service m_ioService;
boost::asio::io_service::work m_work;
boost::asio::deadline_timer m_timer;
};
现在我的具体问题:
1)使用boost条件变量是否正确?对我来说这似乎有点像黑客:我想等待线程被启动所以我等待条件变量。然后,一旦在main方法中启动了新线程,我再次等待相同的条件变量以允许初始线程继续。然后,一旦退出初始线程的start方法,新线程就可以继续。这可以吗?
2)是否存在操作系统无法成功启动线程的情况?我记得在某个地方读到这可能发生。如果这是可能的,我宁愿对条件变量进行定时等待(如在start方法中注释掉的那样)?
3)我知道模板化的类无法“正确”实现stop方法,即如果事件循环未能停止,代码将阻塞连接(在stop或析构函数中)但是我看不到这个。我想这是由类的用户确保启动和停止方法正确实现吗?
4)我会感谢任何其他设计错误,改进等吗?
谢谢!
答案 0 :(得分:0)
最后解决了以下问题:
1)经过多次测试后,使用条件变量似乎很好
2)此问题尚未出现(尚未)
3)模板化的类实现必须满足要求,单元测试用于 测试正确性
4)改进
代码:
template <typename T>
class IService : private boost::noncopyable
{
typedef boost::shared_ptr<boost::thread> thread_ptr;
typedef T ServiceImpl;
public:
typedef boost::shared_ptr<IService<T> > ptr;
IService()
:m_pServiceObject(&m_serviceObject)
{
}
~IService()
{
/// try stop the service in case it's running
if (m_pServiceThread && m_pServiceThread->joinable())
{
stop();
}
}
static ptr create()
{
return boost::make_shared<IService<T> >();
}
/// Accessor to service implementation. The handle can be used to configure the implementation object
ServiceImpl& get() { return m_serviceObject; }
/// Mutator to service implementation. The handle can be used to configure the implementation object
void set(ServiceImpl rServiceImpl)
{
// the implementation object cannot be modified once the thread has been created
assert(m_pServiceThread == 0);
m_serviceObject = rServiceImpl;
m_pServiceObject = &m_serviceObject;
}
void set(ServiceImpl* pServiceImpl)
{
// the implementation object cannot be modified once the thread has been created
assert(m_pServiceThread == 0);
// make sure service object is valid
if (pServiceImpl)
m_pServiceObject = pServiceImpl;
}
/// if the service implementation reports an error from the start or stop method call, it can be accessed via this method
/// NB: only the last error can be accessed
boost::system::error_code getServiceErrorCode() const { return m_ecService; }
/// The join method allows the caller to block until thread completion
void join()
{
// protect this method from being called twice (e.g. by user and by stop)
boost::mutex::scoped_lock lock(m_joinMutex);
if (m_pServiceThread && m_pServiceThread->joinable())
{
m_pServiceThread->join();
m_pServiceThread.reset();
}
}
/// This method launches the non-blocking service
boost::system::error_code start()
{
boost::mutex::scoped_lock lock(m_threadMutex);
if (m_pServiceThread && m_pServiceThread->joinable())
{
// already running
return boost::system::error_code(SHARED_INVALID_STATE, shared_category);
}
m_pServiceThread = thread_ptr(new boost::thread(boost::bind(&IService2::main, this)));
// Wait for condition to be signaled
m_startCondition.wait(m_threadMutex);
// notify main to continue: it's blocked on the same condition var
m_startCondition.notify_one();
// No error
return boost::system::error_code();
}
/// This method stops the non-blocking service
boost::system::error_code stop()
{
// trigger the stopping of the event loop
//boost::system::error_code ec = m_serviceObject.stop();
assert(m_pServiceObject);
boost::system::error_code ec = m_pServiceObject->stop();
if (ec)
{
m_ecService = ec;
return ec;
}
// The service implementation can return an error code here for more information
// However it is the responsibility of the implementation to stop the service event loop (if running)
// Failure to do so, will result in a block
// If this occurs in practice, we may consider a timed join?
join();
// If exception was thrown in new thread, rethrow it.
// Should the template implementation class want to avoid this, it should catch the exception
// in its start method and then return and error code instead
if( m_exception )
boost::rethrow_exception(m_exception);
return ec;
}
private:
/// runs in it's own thread
void main()
{
try
{
boost::mutex::scoped_lock lock(m_threadMutex);
// notify main thread that it can continue
m_startCondition.notify_one();
// Try Dummy wait to allow 1st thread to resume
m_startCondition.wait(m_threadMutex);
// call implementation of event loop
// This will block
// In scenarios where the service fails to start, the implementation can return an error code
m_ecService = m_pServiceObject->start();
m_exception = boost::exception_ptr();
}
catch (...)
{
m_exception = boost::current_exception();
}
}
/// Service thread
thread_ptr m_pServiceThread;
/// Thread mutex
mutable boost::mutex m_threadMutex;
/// Join mutex
mutable boost::mutex m_joinMutex;
/// Condition for signaling start of thread
boost::condition m_startCondition;
/// T must satisfy the implicit service interface and provide a start and a stop method
T m_serviceObject;
T* m_pServiceObject;
// Error code for service implementation errors
boost::system::error_code m_ecService;
// Exception ptr to transport exception across different threads
boost::exception_ptr m_exception;
};
当然欢迎进一步的反馈/批评。