我有一张我在画画之前旋转的图像。图像旋转六角形的角度。换句话说,图像基本上“突出显示”六边形的各个边缘。我需要检测鼠标是否在此旋转图像内被单击。在未旋转的图像中检测鼠标单击非常简单,但我不知道如何检测旋转点内的点击。有没有办法在旋转后获取图像角点,这样我就可以在图像顶部放置一个不可见的多边形并使用Polygon.contains()?
Image highlightEdge = new Image("assets/img/highlightEdge.png");
if(angle == 90){
highlightEdge.setCenterOfRotation(highlightEdge.getWidth(), 0);
highlightEdge.rotate(new Float(angle));
highlightEdge.draw(testPoint.x - 56, testPoint.y);
} else if(angle == 210) {
highlightEdge.setCenterOfRotation(0, 0);
highlightEdge.rotate(new Float(angle));
highlightEdge.draw(lastSettlement.x - 72, lastSettlement.y - 32);
} else if( angle == 330){
highlightEdge.setCenterOfRotation(0, 0);
highlightEdge.rotate(new Float(angle));
highlightEdge.draw(lastSettlement.x - 8, lastSettlement.y - 32);
} else if(angle == 30){
highlightEdge.setCenterOfRotation(0, 0);
highlightEdge.rotate(new Float(angle));
highlightEdge.draw(lastSettlement.x-8, lastSettlement.y);
} else if(angle == 150){
highlightEdge.setCenterOfRotation(0, 0);
highlightEdge.rotate(new Float(angle));
highlightEdge.draw(lastSettlement.x-72, lastSettlement.y);
} else {
highlightEdge.setCenterOfRotation(0, 0);
highlightEdge.rotate(new Float(angle));
highlightEdge.draw(lastSettlement.x-40, lastSettlement.y - 48);
}
答案 0 :(得分:0)
您可以创建Shape
以与Image
的形状完全匹配,然后使用其方法contains
来检测鼠标是否在内部被点击。
要考虑Image
的轮播,您可以将相应的轮播Transform
应用于Shape
。
我创建了执行此操作的方法shapeFromImage
;它会收到Image
及其位置,并返回相应的Shape
:
/**
* Returns the Shape of an Image considering its rotation
* @param image
* @param x the x position of the Image
* @param y the y position of the Image
*/
public static Shape shapeFromImage(Image image, float x, float y) {
// create a rectangle with same position and size of the image
Shape imageShape = new Rectangle(x, y, image.getWidth(), image.getHeight());
// get the rotation angle of the image
float angle = image.getRotation();
// if the image is rotated, we also need to rotate our shape
if (angle != 0.f) {
// convert the rotation angle in radians to use in Transform
float angleInRadians = (float) Math.toRadians(angle);
// get the point of rotation to use in Transform.
// image.getCenterOfRotation returns a point relative to the image.
// for Transform we need an absolute point, so we add the image position to it
float rotationX = image.getCenterOfRotationX() + x;
float rotationY = image.getCenterOfRotationY() + y;
// create the rotation Transform to match the image rotation
Transform rotationTransform = Transform.createRotateTransform(angleInRadians, rotationX, rotationY);
// apply the rotation Transform to our shape
imageShape = imageShape.transform(rotationTransform);
}
return imageShape;
}
在您的示例中,您可以像这样使用它:
float positionX;
float positionY;
if (angle == 90) {
highlightEdge.setCenterOfRotation(highlightEdge.getWidth(), 0);
highlightEdge.rotate(new Float(angle));
positionX = testPoint.x - 56;
positionY = testPoint.y;
highlightEdge.draw(positionX, positionY);
}
...
// you can now use this Shape to use its method "contains"
imageShape = shapeFromImage(highlightEdge, positionX, positionY);