这是我的代码。如果可能的话,我希望它不那么笨重。足球和篮球是球员的子类。 arr [i] .methodName()仅适用于超类中的方法,我希望在可能的情况下以相同的方式调用子类中的方法。
import java.util.Arrays;
public class PlayerClient {
public static void main(String[] args) {
Soccer s1 = new Soccer("Robert", 12, 200000, 3, 1, 17);
Soccer s2 = new Soccer("Carrot", 7, 400000, 1, 4, 35);
Basketball b1 = new Basketball("Jeremy", 37, 300000, 70, 6.3);
Basketball b2 = new Basketball("Lebron", 65, 1000000, 130, 9.0);
Player[] arr = {s1, s2, b1, b2};
for (int i = 0; i < arr.length; i++) {
System.out.println("\n\n" + arr[i].getName());
System.out.println(arr[i].getNumber());
System.out.println(arr[i].getSalary());
if (arr[i].equals(s1)) {
System.out.println(s1.getYellowFlags());
System.out.println(s1.getRedFlags());
System.out.println(s1.getGoalsScored() + "\n\n");
} else if (arr[i].equals(s2)) {
System.out.println(s2.getYellowFlags());
System.out.println(s2.getRedFlags());
System.out.println(s2.getGoalsScored() + "\n\n");
} else if (arr[i].equals(b1)) {
System.out.println(b1.getjumpHeight());
System.out.println(b1.getjumpHeight() + "\n\n");
} else if (arr[i].equals(b2)) {
System.out.println(b2.getjumpHeight());
System.out.println(b2.getBasketsScored() + "\n\n");
}
}
}
}
答案 0 :(得分:0)
我认为你要找的是模板方法设计模式:
https://www.tutorialspoint.com/design_pattern/template_pattern.htm
在基类上定义抽象方法,以强制它们在子类中实现。然后,您可以在基类型上调用该方法,而每个子类可能有不同的实现。
import java.util.Arrays;
public class PlayerClient {
public static void main(String[] args) {
Soccer s1 = new Soccer("Robert", 12, 200000, 3, 1, 17);
Soccer s2 = new Soccer("Carrot", 7, 400000, 1, 4, 35);
Basketball b1 = new Basketball("Jeremy", 37, 300000, 70, 6.3);
Basketball b2 = new Basketball("Lebron", 65, 1000000, 130, 9.0);
Player[] arr = {s1, s2, b1, b2};
for (int i = 0; i < arr.length; i++) {
System.out.println("\n\n" + arr[i].getName());
System.out.println(arr[i].getNumber());
System.out.println(arr[i].getSalary());
System.out.println(arr[i].printScore());
}
}
}
public abstract class Player {
abstract void printScore();
// existing code
}
public class Soccer extends Player {
@Override
void printScore() {
System.out.println(getYellowFlags());
System.out.println(getRedFlags());
System.out.println(getGoalsScored() + "\n\n");
}
// existing methods
}
public class Basketball extends Player {
@Override
void printScore() {
System.out.println(getjumpHeight());
System.out.println(getjumpHeight() + "\n\n");
}
// existing methods
}