我有一个非常简单的macOS应用程序(使用Xcode 8.2.1在Swift中编写)。在我的主UI中有一个带有自定义图像的NSButton(它代表一张扑克牌 - 就像在扑克中一样)。当我点击该按钮时,我希望将其图像旋转180度(翻转倒置)。
我是新的仿射变换,但我认为这可能有用(它没有)。
@IBAction func buttonClicked(_ sender: NSButton) {
var transform = sender.layer?.affineTransform()
transform = transform?.rotated(by: 180.0 * (CGFloat.pi / 180))
sender.layer?.setAffineTransform(transform!)
}
卡片已正确旋转,但会在新位置绘制。
将按钮的图像旋转180度同时保持其父静态位置的正确方法是什么?
答案 0 :(得分:1)
要轮播NSImage
或NSButton
图片,我使用Swift 3为NSImage
编写了一个扩展程序。
您可以传递给函数:
以下是调用它的方法:
@IBAction func button(_ sender: NSButton) {
sender.image = NSImage().imageRotatedByDegrees(rotationDegree: 180,
forImage: sender.image!)
}
你的扩展名:
extension NSImage {
func imageRotatedByDegrees(rotationDegree degrees:CGFloat,forImage
image:NSImage) -> NSImage {
// calculate the bounds for the rotated image
var imageBounds = NSRect(origin: NSZeroPoint, size: image.size)
let boundsPath : NSBezierPath = NSBezierPath(rect: imageBounds)
var transform : NSAffineTransform = NSAffineTransform()
transform.rotate(byDegrees: degrees)
boundsPath.transform(using: transform as AffineTransform)
let rotatedBounds : NSRect = NSRect(origin: NSZeroPoint, size:
boundsPath.bounds.size)
let rotatedImage = NSImage(size: rotatedBounds.size)
// center the image within the rotated bounds
imageBounds.origin.x = NSMidX(rotatedBounds) - (NSWidth
(imageBounds) / 2); imageBounds.origin.y = NSMidY(rotatedBounds) -
(NSHeight (imageBounds) / 2)
// set up the rotation transform
transform = NSAffineTransform()
transform.translateX(by: +(NSWidth(rotatedBounds) / 2), yBy:
+(NSHeight(rotatedBounds) / 2))
transform.rotate(byDegrees: degrees)
transform.translateX(by: -(NSWidth(rotatedBounds) / 2), yBy:
-(NSHeight(rotatedBounds) / 2))
// draw the original image, rotated, into the new image
rotatedImage.lockFocus()
transform.concat()
image.draw(in: imageBounds, from: NSZeroRect, operation:
NSCompositeCopy, fraction: 1.0)
rotatedImage.unlockFocus()
return rotatedImage
}
}
答案 1 :(得分:-1)
您必须使用平移变换将中心转换为0,0然后旋转,然后平移回以使中心位于您想要的位置。类似的东西:
@Component
selector: `tab`,
template:
`<div [hidden]="!active">
<div #viewport></div>
<div class="nav-decor"></div>
</div>`
})
export class Tab {
@Input('tabTitle') title: string;
@Input() active = false;
@Input('tabIcon') icon: string;
@Input() root: Type<Component> = DefaultTabComponent;
componentRef: ComponentRef<Component>;
@ViewChild('viewport', {read: ViewContainerRef}) target: ViewContainerRef;
constructor(private componentFactoryResolver: ComponentFactoryResolver) {}
ngAfterViewInit() {
let factory = this.componentFactoryResolver.resolveComponentFactory(this.root);
this.componentRef = this.target.createComponent(factory);
}
}