我正在通过以下代码在图像层上应用3D变换。
UIImageView *view = (UIImageView *)[recognizer view];
CGPoint translation = [recognizer translationInView:self.view];
CGPoint newCenter = view.center;
newCenter.x += translation.x;
newCenter.y += translation.y;
view.center = newCenter;
[recognizer setTranslation:CGPointZero inView:self.view];
以下是将点转换为变换。
[self.view transformToFitQuadTopLeft:self.topLeftControl.center
topRight:self.topRightControl.center
bottomLeft:self.bottomLeftControl.center
bottomRight:self.bottomRightControl.center];
为了将变换图像保存到UIImage,我使用renderInContext
使用了以下代码。
UIGraphicsBeginImageContext(view.frame.size);
[view.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
和第二次使用drawViewHierarchyInRect
UIGraphicsBeginImageContextWithOptions(self.toothImageView_1.bounds.size, NO, 0);
BOOL ok = [self.toothImageView_1 drawViewHierarchyInRect:self.toothImageView_1.bounds afterScreenUpdates:YES];
UIImage *img = nil;
if( ok )
{
image = UIGraphicsGetImageFromCurrentImageContext();
}
self.imageView.image = image;
UIGraphicsEndImageContext();
我正在获得原始框架方形图像而不是变换图像。我实际上需要将一个3d变换图像保存在文档目录中。
提前致谢。任何建议和答案都是最受欢迎的。
答案 0 :(得分:2)
您可以通过Apple
提供的CoreImage Framework来完成- (UIImage *)imageByTransformingImage:(UIImage *)image {
if (image == nil) {
return nil; //image not found
}
CIImage *coreImage = [CIImage imageWithData:UIImagePNGRepresentation(image)];
if (!coreImage) {
return nil; // image is not converted in core image
}
//assuming that topLeft, topRight, bottomRight and bottomLeft stored in transformationDict
NSDictionary *dict = [self.transformationDict valueForKey:@"Corners"];
CGPoint topLeftPoint = CGPointFromString([dict valueForKey:kTopLeft]);
CGPoint topRightPoint = CGPointFromString([dict valueForKey:kTopRight]);
CGPoint bottomRightPoint = CGPointFromString([dict valueForKey:kBottomRight]);
CGPoint bottomLeftPoint = CGPointFromString([dict valueForKey:kBottomLeft]);
CIFilter *perspectiveTransformation = [CIFilter filterWithName:@"CIPerspectiveTransform"];
[perspectiveTransformation setValue:[CIVector vectorWithCGPoint:topLeftPoint] forKey:@"inputTopLeft"];
[perspectiveTransformation setValue:[CIVector vectorWithCGPoint:topRightPoint] forKey:@"inputTopRight"];
[perspectiveTransformation setValue:[CIVector vectorWithCGPoint:bottomRightPoint] forKey:@"inputBottomRight"];
[perspectiveTransformation setValue:[CIVector vectorWithCGPoint:bottomLeftPoint] forKey:@"inputBottomLeft"];
[perspectiveTransformation setValue:coreImage forKey:kCIInputImageKey];
CIImage *resultImage = [perspectiveTransformation outputImage];
CIContext *ciContext = [CIContext contextWithOptions:nil];
CGImageRef cgImageRef = [ciContext createCGImage:resultImage fromRect:[resultImage extent]];
UIImage *transformedImage = [UIImage imageWithCGImage:cgImageRef];
return transformedImage;
//transformed image will be flipped image you need to flip context to get correct UIImage
}
func imageByTransformingImage(image: UIImage?) -> UIImage? {
guard image != nil else {
return nil;
}
if let coreImage = CIImage(data: UIImagePNGRepresentation(image!)!) {
//assuming that topLeft, topRight, bottomRight and bottomLeft stored in transformationDict
let dict = self.transformationDict.valueForKey("Corners");
let dict = [String : Any]();
let topLeftPoint = CGPointFromString(dict["TopLeftCorner"] as! String);
let topRightPoint = CGPointFromString(dict["TopRightCorner"] as! String);
let bottomRightPoint = CGPointFromString(dict["BottomRightCorner"] as! String);
let bottomLeftPoint = CGPointFromString(dict["BottomLeftCorner"] as! String);
if let perspectiveTransformation = CIFilter(name: "CIPerspectiveTransform") {
perspectiveTransformation.setValue(CIVector(CGPoint: topLeftPoint), forKey: "inputTopLeft");
perspectiveTransformation.setValue(CIVector(CGPoint:topRightPoint), forKey: "inputTopRight");
perspectiveTransformation.setValue(CIVector(CGPoint:bottomRightPoint), forKey: "inputBottomRight");
perspectiveTransformation.setValue(CIVector(CGPoint:bottomLeftPoint), forKey: "inputBottomLeft");
perspectiveTransformation.setValue(coreImage, forKey:kCIInputImageKey);
if let resultImage = perspectiveTransformation.outputImage {
let ciContext = CIContext()
let cgImageRef = ciContext.createCGImage(resultImage, fromRect: resultImage.extent) as CGImageRef
return UIImage(CGImage: cgImageRef);
//transformed image will be flipped image you need to flip context to get correct UIImage
}
}
}
return nil;
}