我想制作一个可以旋转加载微调器图像的动画小部件。我查看了Animation
类,看起来它可以完成这项工作。但我找不到一种方法来不断地将小部件向单一方向旋转
这是我的代码:
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.image import Image
from kivy.graphics import Rotate
from kivy.animation import Animation
from kivy.properties import NumericProperty
Builder.load_string('''
<Loading>:
canvas.before:
PushMatrix
Rotate:
angle: self.angle
axis: (0, 0, 1)
origin: self.center
canvas.after:
PopMatrix
''')
class Loading(Image):
angle = NumericProperty(0)
def __init__(self, **kwargs):
super().__init__(**kwargs)
anim = Animation(angle = 360)
anim += Animation(angle = -360)
anim.repeat = True
anim.start(self)
class TestApp(App):
def build(self):
return Loading()
TestApp().run()
当你启动它时,你会看到小部件在一个方向上旋转360度然后转动旋转。我怎样才能构建动画序列,使角度不断增加,或者每旋转360度就会降到0?
答案 0 :(得分:6)
您可以在on_angle
方法中将角度设置为0。这是一个稍微修改过的版本:
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.floatlayout import FloatLayout
from kivy.animation import Animation
from kivy.properties import NumericProperty
Builder.load_string('''
<Loading>:
canvas.before:
PushMatrix
Rotate:
angle: root.angle
axis: 0, 0, 1
origin: root.center
canvas.after:
PopMatrix
Image:
size_hint: None, None
size: 100, 100
pos_hint: {'center_x': 0.5, 'center_y': 0.5}
''')
class Loading(FloatLayout):
angle = NumericProperty(0)
def __init__(self, **kwargs):
super(Loading, self).__init__(**kwargs)
anim = Animation(angle = 360, duration=2)
anim += Animation(angle = 360, duration=2)
anim.repeat = True
anim.start(self)
def on_angle(self, item, angle):
if angle == 360:
item.angle = 0
class TestApp(App):
def build(self):
return Loading()
TestApp().run()