我在Qt 5.7中应用了一个使用线程的C ++示例。除了两件事之外,一切都很好:
1-我使用过Signal&插槽以更新主窗体中的标签。问题是没有效果。真的,我不知道问题出在哪里。
2-循环工作正常,但是当我退出程序时,我看到(通过“应用程序输出”)循环仍然有效(我认为这与启动的线程有关)。
这是我的小例子:
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void on_pushButton_clicked();
void updateLabelText(const QString TheString);
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "worker.h"
//#include <QDebug>
#include <QThread>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_pushButton_clicked()
{
QThread *workerThread = new QThread;
Worker *worker = new Worker;
worker->moveToThread(workerThread);
connect(worker, SIGNAL(sendText(const QString)), this, SLOT(updateLabelText(QString)));
workerThread->start();
}
void MainWindow::updateLabelText(const QString TheString)
{
ui->label->setText(TheString);
}
#ifndef WORKER_H
#define WORKER_H
#include <QObject>
class Worker : public QObject
{
Q_OBJECT
public:
explicit Worker();
public slots:
void doWork();
signals:
void sendText(const QString);
};
#endif // WORKER_H
#include "worker.h"
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QDebug>
#include <QThread>
#include <QMessageBox>
#include <QApplication>
Worker::Worker()
{
doWork();
}
void Worker::doWork()
{
for (int i = 0; i<999999; i++) {
emit sendText(QString::number(i));
qDebug() << "The number is : " + QString::number(i);
qApp->processEvents();
//QThread::msleep(5);
}
}
我该如何解决这个问题?
感谢。
答案 0 :(得分:0)
在你的代码中,从doWork()
的构造函数调用Worker
函数,在主线程中调用构造函数(在行Worker* worker= new Worker;
中完成)
当然,这不是你想要做的,因为它会导致主线程在for
之前执行doWork()
循环,直到进入connect
调用。< / p>
您应该将线程的started()
信号连接到doWork()
广告位,然后拨打电话,而不是从Worker
的构造函数中调用doWork()
。将thread->start()
对象移动到新线程后Worker
。这将利用Qt跨线程信号在新线程启动时立即调用doWork()
。
以下是您的代码的外观:
#include <QtWidgets>
//QThread wrapper for safe destruction
//see http://stackoverflow.com/a/19666329
class Thread : public QThread{
using QThread::run; //final
public:
Thread(QObject* parent= nullptr): QThread(parent){}
~Thread(){ quit(); wait();}
};
class Worker : public QObject{
Q_OBJECT
public:
explicit Worker(QObject* parent= nullptr): QObject(parent){}
~Worker()= default;
Q_SIGNAL void sendText(QString text);
Q_SIGNAL void workFinished();
Q_SLOT void doWork(){
for (int i = 0; i<1000; i++) {
emit sendText(QString::number(i));
QThread::msleep(5);
}
emit workFinished();
}
};
class Widget : public QWidget{
Q_OBJECT
public:
explicit Widget(QWidget* parent= nullptr): QWidget(parent){
layout.addWidget(&buttonWork);
layout.addWidget(&label);
connect(&buttonWork, &QPushButton::clicked,
this, &Widget::buttonWorkClicked);
}
~Widget()= default;
Q_SLOT void buttonWorkClicked(){
Thread* thread= new Thread(this);
Worker* worker= new Worker;
worker->moveToThread(thread);
//invoke doWork as soon as the thread is started
connect(thread, &QThread::started, worker, &Worker::doWork);
connect(worker, &Worker::sendText, this, &Widget::updateLabelText);
//quit the thread when work is finished
connect(worker, &Worker::workFinished, thread, &QThread::quit);
//destroy thread and worker object when work is finished
connect(thread, &QThread::finished, thread, &QObject::deleteLater);
connect(thread, &QThread::finished, worker, &QObject::deleteLater);
//start the thread
thread->start();
}
Q_SLOT void updateLabelText(QString text){
label.setText(text);
}
private:
QVBoxLayout layout{this};
QPushButton buttonWork{"Work"};
QLabel label{"No work yet"};
};
int main(int argc, char* argv[]){
QApplication a(argc, argv);
Widget w;
w.show();
return a.exec();
}
#include "main.moc"
答案 1 :(得分:0)
我按照@Mike先生的评论解决了我的问题。
简单地说,我从教师那里删除了doWork()函数。然后,我在线程的started()SIGNAL和worker的doWork()SLOT之间添加了新的连接。
所以这些是变化:
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "worker.h"
#include <QThread>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_pushButton_clicked()
{
QThread *workerThread = new QThread;
Worker *worker = new Worker;
connect(workerThread, SIGNAL(started()), worker, SLOT(doWork()),Qt::QueuedConnection);
connect(worker, SIGNAL(sendText(const QString)), this, SLOT(updateLabelText(const QString)),Qt::QueuedConnection);
worker->moveToThread(workerThread);
workerThread->start();
}
void MainWindow::updateLabelText(const QString TheString)
{
ui->label->setText(TheString);
}
#include "worker.h"
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QDebug>
#include <QThread>
#include <QMessageBox>
#include <QApplication>
Worker::Worker()
{
doWork();
}
void Worker::doWork()
{
for (int i = 0; i<999999; i++) {
emit sendText(QString::number(i));
qDebug() << "The number is : " + QString::number(i);
qApp->processEvents();
QThread::msleep(5);
}
}