我需要在ios中发挥不到0.25秒的振动,振动的顺序就像
1振动0.25秒然后3振动0.15秒,该循环将持续有限的时间,例如2或3分钟。此处还需要准确度,这意味着每个振动必须在准确的时间开始
现在,当我发挥振动时,它每秒只播放一次
OPTIONS
答案 0 :(得分:0)
是的,你可以使用这样的东西
FOUNDATION_EXTERN void AudioServicesPlaySystemSoundWithVibration(UInt32 inSystemSoundID,id arg,NSDictionary* vibratePattern);
void vibrate(float durationInSeconds, float intensivity, long count)
{
NSMutableDictionary* dict = [NSMutableDictionary dictionary];
NSMutableArray* arr = [NSMutableArray array];
for (long i = count; i--;)
{
[arr addObject:[NSNumber numberWithBool:YES]]; //vibrate
[arr addObject:[NSNumber numberWithInt:durationInSeconds*1000]];
[arr addObject:[NSNumber numberWithBool:NO]]; //stop
[arr addObject:[NSNumber numberWithInt:durationInSeconds*1000]];
}
[dict setObject:arr forKey:@"VibePattern"];
[dict setObject:[NSNumber numberWithFloat:intensivity] forKey:@"Intensity"];
AudioServicesPlaySystemSoundWithVibration(4095,nil,dict);
}