我正在制作游戏,它显然有不同的瓷砖。但是我在主游戏中遇到了一个问题。
C:\Users\pp9x2>netstat -an | findstr 12345
TCP 192.168.56.1:12345 0.0.0.0:0 LISTENING
我游戏中的平铺示例:
def play():
player = player1()
while True:
room = ClubWorld.tile_at(player.x, player.y)
print(room.intro_text())
choose_action(room, player)
只要我在游戏牌上,这个循环就会继续。它会生成您可以执行的操作,并让其他功能知道您的位置。它还输出瓦片介绍文本,我的问题所在。我希望游戏只在输入图块时输出介绍文本,一旦发生这种情况,我只希望它显示可用的动作。建议?
答案 0 :(得分:1)
您可以保留previous_room
并与room
进行比较:
def play():
player = player1()
previous_room = None
while True:
room = ClubWorld.tile_at(player.x, player.y)
if room != previous_room:
print(room.intro_text())
previous_room = room
choose_action(room, player)
或保持玩家之前的位置previous_x
,previous_y
并与新位置进行比较
def play():
player = player1()
previous_x = None
previous_y = None
while True:
if player.x != previous_x or player.y != previous_y :
room = ClubWorld.tile_at(player.x, player.y)
print(room.intro_text())
previous_x = player.x
previous_y = player.y
choose_action(room, player)